Quote Originally Posted by EpicOverlord85 View Post
Dark Knight is Warrior with even less to do which is not a good thing.
How ? DRK is WAR but with an extra gauge (MP) to use and its "on-demand" mitigation requiring good use in order to not be a massive DPS loss (TBN). Just because it has one less combo finisher doesn't mean it has less things to do. Combos aren't the only interesting way to create rotations in a game. If anything, I actually think it just makes for more unnecessary skill bloat and elongated rotations (since you're using 3 different actions/GCDs for pretty much just one effect that might as well be one single action/GCD). Look at pretty much every other MMOs, combo skills don't exist, every skill is pretty much a stand alone ability with its own effect and CD/cost and rotations are created based on synergies between them and/or resource management/procs, etc... depending on the game. People really need to stop with combos. I agree that seeing the same Souleater anim. so much is boring and DRK needs a little more but it doesn't mean that the job automatically has less things to do. Look at MCH, it's a one combo job, yet people are calling it super busy and fun. Look at BRD, no combo at all. And they're physical DPS jobs.

WAR is the one with less things to do. You don't have MP to watch/use, you don't have to watch for your gauge when entering your IR phase because everything becomes free (unlike LS during Delirium), you don't have to worry about anything when using Raw Intuition or Nascent Flash, just press the button, you don't have half the oGCDs of a DRK, you don't even have to manage your Beast gauge as long as you're not being above 50 whenever you hit Infuriate. It's just spam Path and use FC, and just change the ender to refresh Eye once every 30s and use everything else pretty much on CD. How is that "more to do" than DRK ? People really need to stop spreading this garbage statement and start actually playing the jobs outside of Expert Roulettes.