Quote Originally Posted by Iscah View Post
Probably to stop people from trying to kick someone at the last minute and bring their friend in?

I'm not sure it'd be successful when there's probably a long queue to get in, but I assume that's the well-intentioned logic of it.

It makes sense. But when frontlines was first introduced you could have a night of 0 games because you would hit 69/72 and it would start the que all over. So games start even if all 72 don't lick yes, thank god. Premades don't seem to be nearly as big as they used to. But it was always amusing seeing two whole parties missing at the start and you get 8 people to start. But it also means that the few matches I played today were never at a full team. Was nice to see fast ques though.



On a tangent, we don't have to change all our stats and skills when we switch jobs in pvp anymore. They could reduce the start time by a lot.