The fact still stands that savage is primarily designed with statics in mind.
You can pug content and clear it before next raid tier hits, you have several months to do so. But consider this: pugging has several upsides, e.g. you can hop in/ hop off whenever you feel like it, you are not bound to the expectations and rules of a static and can chose to step it up or down a notch whenever you want, even changing it on a daily basis if you want, you don't have to spent any additional time organizing and coordinating, you can even chose to skip bosses and advance to a later boss right away as long as there is a person out there who cleared it and has an "ID".

Statics, on the other hand, require eight people to set aside a fixed amount of time each week, they require more time and effort spent on coordinating everything and they usually need to advance through all previous bosses to reach their progress boss.
So why exactly should someone who gets all the benefits of pugging content get the exact same benefits of a static aswell without doing what is neccessary for a static just because they consider themselves "normal players"?
It sounds like you want a lot for little effort. Not every content is designed for the same amount of time spent and just because you can't or don't want to spent the additional time tackling endgame content in the way it was primarily designed for doesn't mean you should get the same rewards as people who do.
You DO have a way to clear it.
You may feel like it's not good enough for you, but it works just fine. The advantages statics have are the reward for the time, effort and organization they require.