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  1. #1
    Player
    Raqrie_Tohka's Avatar
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    Sep 2015
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    174
    Character
    Sokhatai Tohka
    World
    Odin
    Main Class
    Archer Lv 80

    Back-logging weekly clears

    Sometimes, real life or a bad static will push your weekly raids out of schedule for that week. Or sometimes you just don’t want to try PF E4S on Monday night, or settle for a 0 chest because you must clear it that week or lose the chance before reset.

    This would not be a problem if raid resets had one week grace period. It means you can earn rewards for raid lockouts you missed for a week past, including Eden normal and Eden savage. So you can compensate for a missed week.

    The reasoning behind this is, unlike earning phantasm tomes, raiding is inherently a much more time consuming and even time slot limited activity. Long wait times even for Eden normal if you are late to that week’s party and everyone has cleared already. Long wait times even for weekly groups if you don’t form them during PF prime time.

    I’ve also had static members be so afraid of PF that they’d rather miss a week than try to scrape a PF group on Monday night, or have to “share” loot with PF people. They see it as not worth the time and organization, hardly different from a 1 or 0 chest.

    This would all not be a problem if they can simply say “we’ll just wait until next reset night and run it double”. Furthermore, allowing people to “store an extra charge” of raid reward allows people to sometimes use the second charge used “help” groups, as helpers, but without reducing their chests.

    I also believe that sometimes, double reward charges can be psychologically satisfying, while many of the scenarios I described without is the opposite.

    So just one idea to improve on the raiding experience, and the 2-chest system plus meme-level PF experience this expansion.
    (0)

  2. #2
    Player DrWho2010's Avatar
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    Aug 2013
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    Limsa Lominsa
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    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    You have 6 MONTHS to raid this tier. there is absolutely no need for a grace period.
    (9)

  3. #3
    Player
    Raqrie_Tohka's Avatar
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    Sep 2015
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    Character
    Sokhatai Tohka
    World
    Odin
    Main Class
    Archer Lv 80
    I remember the ex trials were a better pf experience than savage pf. I think partly because the ex trials don’t have a lockout time limit.

    People queued whenever they were at their best condition instead of having to make static schedules or rush earliest pf during the week. No salt on gear because you could just queue again right away, even with the same group, and everyone eventually gets something. Also perhaps they were more fun and easier too.
    (0)

  4. #4
    Player
    Stepjam's Avatar
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    Jul 2019
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    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    EX weapons tend to also be more of a stopgap gear wise rather than the best you can get.
    You can still find other people who haven't done their savage run like you later in the week.
    (0)

  5. #5
    Player
    Vidu's Avatar
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    Jan 2014
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    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Raqrie_Tohka View Post
    I remember the ex trials were a better pf experience than savage pf. I think partly because the ex trials don’t have a lockout time limit.

    People queued whenever they were at their best condition instead of having to make static schedules or rush earliest pf during the week. No salt on gear because you could just queue again right away, even with the same group, and everyone eventually gets something. Also perhaps they were more fun and easier too.
    Ex trials are also usually a lot easier mechanic-wise.

    Sorry to break it to you, but Savage isnt really designed for the "casual" players whos relaying on DF/PF and playing whenever they feel like it - its content aimed at those who'd like - and are able - to invest a bit more into the game and get appropriate rewards for that time and effort invested. If you cant do that, maybe this content isnt really for you - and thats okay. You dont need to do everything in the game and the game doesnt need to let you do anything easly.
    The idea that Savage is designed for statics allows for more complexe and punishing mechanics compared to dungeons or even EX-trials. Take that away and you basically get a Savage-nerf. Personally I dont want that.
    (4)

  6. #6
    Player
    HyoMinPark's Avatar
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    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Savage does not need a back-log for clears. Savage is content that is designed for players who are willing to set aside the time each week to do the content—not for players who suddenly don’t feel like doing the content for a week, but want to be able to cash in on rewards the next. If you aren’t dedicated enough to do the content each week within the weekly time frame, then you don’t deserve the rewards. I’m being blunt, but I’m also speaking truth.

    It’s not your fault if things happen that cause you to miss a week, that is true—but missing a week due to whatever circumstance doesn’t entitle you to the rewards you miss out on. If you make the conscious decision to skip E4S because you don’t want to “settle for 0 chests”, that’s entirely on you. That doesn’t mean that you deserve to get the rewards you actively decided not to pursue the next week when things are suddenly more convenient.

    Quote Originally Posted by Raqrie_Tohka View Post
    I remember the ex trials were a better pf experience than savage pf. I think partly because the ex trials don’t have a lockout time limit.

    People queued whenever they were at their best condition instead of having to make static schedules or rush earliest pf during the week. No salt on gear because you could just queue again right away, even with the same group, and everyone eventually gets something. Also perhaps they were more fun and easier too.
    Savage and Extremes are two different beasts here: the former require more time and dedication as opposed to the latter. And while Savage itself continues to be watered down every expansion, it’s still content designed for those who put in the time to clear it—not those who think “I’m going to do E1S today” and just queue in repeatedly for gear at their convenience. Extremes have no loot lockout, yes—but they also offer lesser gear compared to the current Savage tier.

    You are more than able to venture into Savage whenever you want during the week—on Aether, there are always PFs up for the floors. Sure, parties that are made outside of Primetime hours may fill at slower rates, but that’s the chance you take when you set up parties outside of the evening hours when the majority of players are online. If you wait until Monday to do your clears, there’s a chance you may not complete them all before the reset depending on when you start trying to get them cleared—but that’s ultimately on you because you consciously chose to wait that long.

    Not everyone has the time to do Savage every week—and that’s okay. If you’re busy in real life and have to miss the week for X reason, you gotta do what you gotta do. But missing a week doesn’t mean that you deserve to get the rewards the next. Think of Savage like weekly raffles: if you don’t enter in one week, that doesn’t mean that you can still win the raffle prizes for that week the following week.

    Tiers last for six months: that is plenty of time to get whatever gear you want (and, very likely, then some). They’ve even started removing loot lockouts in the last month that the tier is current to make farming them even easier. There’s no rush to getting this gear unless you’re planning on tackling the Ultimate that’s coming out soon, where it’s actually needed for survivability/damage requirements—otherwise, missing a week isn’t that detrimental. You’ll be behind, yes; but it is what it is.
    (2)
    Sage | Astrologian | Dancer

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  7. #7
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
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    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Tiers last for six months: that is plenty of time to get whatever gear you want (and, very likely, then some). They’ve even started removing loot lockouts in the last month that the tier is current to make farming them even easier. There’s no rush to getting this gear unless you’re planning on tackling the Ultimate that’s coming out soon, where it’s actually needed for survivability/damage requirements—otherwise, missing a week isn’t that detrimental. You’ll be behind, yes; but it is what it is.
    ...just as a little sidenote: No one whos planning to tackle Ultimate should be pugging Savage right now. Ultimate will ultimatly (...excuse the pun) require you to have a static anyways, which means setting aisde a dedicated time-frame every week. If someone cant do that for Savage, they wont be able to do that for Ultimate.

    Additional sidenote: Being on the same DC and even server as the OP, I can confirm that I'm seeing PFs for Savage-clears up at almost all times during the week. There are always clear-runs up during evening primetimes from 5-11pm, I've seen some around noon aswell as the occassional ones late at night, so from midnight to 4am. I even joked about seeing a "late weekly clear"-PF up at 2am on a monday-morning, 8 hours before weekly reset.
    So, yeah... my only guess would be that a lot - or at least some - of those groups arent able to clear it (or at least not able to carry people...) and thats creating a feeling of not being able to get a Savage-clear. As mentioned before though: Thats due to the more complexe mechanics... the whole notion of "people cant go back and help others with their clears!" falls flat on its face since they actually can do that - with a loot-penalty, though - and that kinda does sound a bit like wanting a carry to me... sure, its comfy to pick up the FC-tank who cleared E4S for your E1S-clear so you dont have to deal with PF-people, I get that... but there is a price to pay to fo this content: Either in time and effort in maintaining a static - or living with pugs or/and loot-penalties if you want the easy way out.
    (0)
    Last edited by Vidu; 10-03-2019 at 09:38 PM.

  8. #8
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raqrie_Tohka View Post
    I remember the ex trials were a better pf experience than savage pf. I think partly because the ex trials don’t have a lockout time limit.

    People queued whenever they were at their best condition instead of having to make static schedules or rush earliest pf during the week. No salt on gear because you could just queue again right away, even with the same group, and everyone eventually gets something. Also perhaps they were more fun and easier too.
    A pug can faceroll Inno EX with multiple vul stacks, minor coordination and even some people dead.

    A pug cannot in most cases faceroll anything from E1S onwards as the damage output for raidwides and the gap for failure is much tighter and that is only with skilled players in the group. There's a reason why you see countless more prog groups for savage then EX primals. When the new EX comes out if it's in tradition as Thordan and Shinryu I expect it to be much harder then our current two, but anyone who has cleared content like E2S and possibly to an extent of E1S shouldn't be too worried past some new mechs.

    There's a mentality in Savage especially in the PUG clearing scene. Just clear the fight as quickly as possible so less mechs have to be worried about. That knowledge really can't be learned in a single day for some so it requires a week almost a month of just prog to get the fight burned into your memory. I ran E2S so much I know the order of events without needing a guide including the cycles and delayed flare times.
    (0)
    Last edited by Noitems; 10-04-2019 at 02:16 AM.

  9. #9
    Player
    Raqrie_Tohka's Avatar
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    Sep 2015
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    174
    Character
    Sokhatai Tohka
    World
    Odin
    Main Class
    Archer Lv 80
    The talk about people not “deserving” savage clears. Reminds me of similar responses to my “practice mode” suggestion for savage content so players can experience the fight without much time wasted and constant resets from people randomly dying. Maybe a few weeks after it is out, or even a minor patch later, but anything to improve the PF experience.

    As for raids requiring “skill”, my impression is that they are more ping-checks and attention-checks than skill-checks. Many other games, many multiplayer, require skill. But not every one I’ve seen, manage to pad it as well as FFXIV, giving players the illusion that this really is elite. That corresponding attitudes and pretension while clearing it is also part of the requirement.

    It is not healthy. I do not believe it is good for the game in the long run. Weekly limits are mostly to keep players coming back on a set schedule and keep the game in their minds, dominating their attention. Only to a much lesser extent is it for controlling progression so people don’t get geared in one week and afk. (Though even that can also be viewed negatively as time-wasting in the ultimate form, to buy SE time for development of more content).

    And finally, though I sincerely hope that’s not the case, it would be great if people didn’t simply give up trying to consider things from the “lesser viewpoint” as soon as a dominant consensus is reached in view of the matter.
    (0)

  10. #10
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Raqrie_Tohka View Post
    As for raids requiring “skill”, my impression is that they are more ping-checks and attention-checks than skill-checks. Many other games, many multiplayer, require skill. But not every one I’ve seen, manage to pad it as well as FFXIV, giving players the illusion that this really is elite. That corresponding attitudes and pretension while clearing it is also part of the requirement.
    While the raids now require less skill than they have in the past, they still require skill—more skill than any other content in this game requires. A lot of the playerbase probably could not provide the skill needed for the checks—which is honestly fine. Skill is something people practice to obtain; and if players don’t have the interest in gaining skill for high-end content, that’s their prerogative. There is honestly nothing wrong with how people choose to play the game.

    More so than skill, Savage is something that requires time and dedication. It is not content for you to do on a whim whenever you please and still aim to cash in on rewards that you previously missed. If you aren’t dedicated to running the content one week, you don’t deserve the rewards for that week. It’s really that simple. Much like my raffle example, if you don’t enter into the Week 3 raffle but still want to receive Week 3 prizes during Week 4, well, that’s not how that works. If you want the rewards, do the content within the applicable time-frame.

    Quote Originally Posted by Raqrie_Tohka View Post
    It is not healthy. I do not believe it is good for the game in the long run. Weekly limits are mostly to keep players coming back on a set schedule and keep the game in their minds, dominating their attention. Only to a much lesser extent is it for controlling progression so people don’t get geared in one week and afk. (Though even that can also be viewed negatively as time-wasting in the ultimate form, to buy SE time for development of more content).
    Yes. It’s meant to keep the subscriptions rolling. This is business 101. Yoshida does advocate for taking breaks, but ultimately, Square Enix wants players to keep playing their game, and to keep paying month subscriptions.

    Quote Originally Posted by Raqrie_Tohka View Post
    And finally, though I sincerely hope that’s not the case, it would be great if people didn’t simply give up trying to consider things from the “lesser viewpoint” as soon as a dominant consensus is reached in view of the matter.
    You posted a thread on a discussion forum. You should expect people to post their viewpoints on the subject matter even if they oppose your own. Asking for players to not do that is asking for an echo chamber—which you won’t find here.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

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