Quote Originally Posted by Hasrat View Post
Syncing down to any level while retaining all skills would require a monumental amount of work to maintain parity with players actually at those levels. The synced player would have to put in significantly more work just to match a mediocre new player. And if the synced player happens to be sub-optimal themselves, then they become little more than dead weight for the rest of the group.
Out of curiosity, have you ever tried to gear sync yourself? By which I mean going into low level content with outdated gear while out leveling it. It's pretty easy to balance an over leveled character to a dungeon in terms of DPS, provided gear can go low enough. We just need multiplier applied to DPS. The idea that it's something so complicated is at odds with the balance of the entire game through the leveling process which accounts for wild variation in effectiveness of different players already. The perfect THM will outDPS the perfect LNC in an AoE situation by 2, maybe 3 times as it is now. There is no precise balancing required, that's only for end game. The rough numbers for potency sync are already available to SE anyway since boss HP needs to scale with player progression.