There's a fairly wide middle ground between SMN's carpal-tunnel-inducing rotation and WHM/SCH/AST's "press 1 until the boss is dead."No it’s not okay. Just look at the tales of the duty finder thread. That thread speaks for itself. If you aren’t playing optimally, it’s a f-off or die situation, or that’s how I feel anyway. Hence why I say if they make whm complex like re-adding stance dancing, I will have to drop it because 1) I can’t handle stance dancing, it’s too hard meaning I’m not playing optimally and 2) it is no longer fun. Welp, since me and others like me who played whm for it’s simplicity just got alienated from adding “complexity” to the class which is antithetical to the reason why we started playing the class in the first place, it means we can no longer play the game nor experience the story with our characters and thus SE loses paying subscribers.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

