Quote Originally Posted by AphraelAmarantha View Post
No it’s not okay. Just look at the tales of the duty finder thread. That thread speaks for itself. If you aren’t playing optimally, it’s a f-off or die situation, or that’s how I feel anyway. Hence why I say if they make whm complex like re-adding stance dancing, I will have to drop it because 1) I can’t handle stance dancing, it’s too hard meaning I’m not playing optimally and 2) it is no longer fun. Welp, since me and others like me who played whm for it’s simplicity just got alienated from adding “complexity” to the class which is antithetical to the reason why we started playing the class in the first place, it means we can no longer play the game nor experience the story with our characters and thus SE loses paying subscribers.
I used to be a terrible WHM when I first started the game, and I never once got someone mad at me because I didnt play optimally. Maybe I just got lucky, such a thing is possible, but from what I've gathered in DF, nobody expects you to play optimally, they just expect basics. They might expect you to always be casting, or to not stand in the bad, or to do basic mechanics, and I fail to see why those expectations are a bad thing. Do I think every class needs to be complex to be fun? No. WHM could use a couple of things, maybe a more reliable weaving tool, giving fluid aura an actual use, and their aoe dot back. My issue is that they dragged EVERY healer down to that level, so now if you like complexity on your healer you have nowhere to go.