Quote Originally Posted by AphraelAmarantha View Post
If stance dancing returned to whm, I would drop whm real quick. We don’t need complexity, it’s fine where it’s at.

I feel like the majority of players on this site don’t want casuals playing this game. Let’s make the classes harder to play! Let’s add a rotation! Let’s add stance dancing! Let’s add some stupid bs where suddenly casual players can no longer play. But mah engagement to the game! I’m already engaged just trying to keep people alive. Maybe all you people who think the game is a snooze fest should go play a way harder game instead of making it unfriendly to noobs and casuals. SE made these changes for a reason, why go backwards?
On the contrary, the point was to try and bridge that gap, to see where compromise could be found. If you didn't want to stance dance, don't. If you are a casual player, I doubt you're doing content where the extra efficiency is needed.

The thing is, we started this game when healing wasn't a snooze fest. So the same argument could be reflected. If its too hard, play something easier. But it is not the kind of attitude I have, hence my mind has been on "how can we compromise?" As SE have two camps to satisfy.

But casual doesn't mean make it easier, but I recognise people have different skill levels and abilities and shouldn't necessarily be put down for it. But I for the most part play casually, if anything it affects me more because I'm not doing stuff like savage where the content is harder, but I don't have the time or commitment for a static to clear that kind of content.