Quote Originally Posted by Rivinhal View Post
Personally, I feel that the more mechanics that differentiate the jobs and make them unique, the better. The healing jobs all feel awfully similar atm. Maybe they really diverge at higher levels, but even at level 50 they all feel like the same class with minor differences.
They get somewhat more diverse at higher levels, but never enough that it proves that statement wrong. All three of my healer bars are set up more or less equivalently, and while I was doing it I was going "OK, so this is WHM's MP management cooldown... This is AST's MP management cooldown... So this must be their barrier... this is their equivalent to Seraph..." It definitely isn't 1-1, but it's a pretty sad state.