Wrapping all the baddies into a blanket statement isn't uncalled for, and you shouldn't be offended, unless you are one as well.I understand you are afraid of losing degrees of difficulty from the game. Being the first to overcome an encounter, and work out your own strategy certainly takes talent, and my hats off to you if you and your ls achieved this. However, please avoid offensive blanket statements.
That being said, I would also like the primary focus of 2.0 to shift away from these types of dungeons. They can remain as something for 8-man parties, but large scale pve should be something different imo.
I think something like the battle arena from FF7 (kinda like Nyzul isle) would be nice. Fighting progressively harder enemies, with increasing chances of good drops. Granted this should not be the only content, just an idea.
Either way, I still agree with your statement of large scale PVE.
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