Quote Originally Posted by fusional View Post
but bro, they're saying it's too easy >.>



i mean, yeah. i agree that dungeons in this game could be more dynamic and would loooovvveeee the boss fights to be more challenging (as i'm a masochist who misses wiping for weeks and weeks in sunwell), but at the same time i understand current game design is sorely limited by this awful engine/architecture.
But would be good to give a few ideas so they can plan something we get a better engine