I hate the whole concept of "speed run." Better rewards should be given for clearing more difficult content. Like other have suggested add multiple wings that lead to easy/medium/hard bosses The hardest boss has highest chance to drop best gear. Not beating a timer.

I really dislike the must need 4/4 or 8/8 PT size requirements to enter a dungeon. In ver 2.0 I hope they create scaleable difficulties based on PT size. so you can go in with any number of members 4 5 6 7 or 8. Or jsut set a minimum of a PT of 4 to enter but recommend 8/8 PT to clear.

I want to see dungeons that allow larger amounts of players in so my whole LS can participate.