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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Bring back Salvage design from FFXI, FFXI's masterpiece aside from the horrible drop rate of shit.
    (3)

  2. #12
    Player
    Bocajo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    74
    Character
    Crystal Violet
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Rydin, I do like the non-linearity of Toto-rak. However, I do not like how the dungeon ends after choosing a boss. It would be nice to have bosses that exist, but can be fought and still continue on to the other 'main' boss(es), or could be skipped entirely.
    (2)

  3. #13
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    This is going to blasphemy to everyone on the forums, I'm sure, but if anyone remembers the difficulty of WoW BWL-MC-AQ20-AQ40, that's what we need.

    I mean noobs struggled on Straholme in WoW, and that was just a precursor to end game. To gear up for actual end game, there was so much work to be done. And then you could actually tackle the "real end game."

    Flame me for supporting this aspect of WoW, but blizzard really did an amazing job for instanced raiding, and certain aspects of difficulty etc.

    I'll say it again! 1 dungeon, 8 bosses, make them all progressively harder.
    (2)

  4. #14
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    I hate the whole concept of "speed run." Better rewards should be given for clearing more difficult content. Like other have suggested add multiple wings that lead to easy/medium/hard bosses The hardest boss has highest chance to drop best gear. Not beating a timer.

    I really dislike the must need 4/4 or 8/8 PT size requirements to enter a dungeon. In ver 2.0 I hope they create scaleable difficulties based on PT size. so you can go in with any number of members 4 5 6 7 or 8. Or jsut set a minimum of a PT of 4 to enter but recommend 8/8 PT to clear.

    I want to see dungeons that allow larger amounts of players in so my whole LS can participate.
    (1)

  5. #15
    Player
    Bocajo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    74
    Character
    Crystal Violet
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I never cared much for WoW, but I agree their dungeon system was something that they did right. Final Fantasy themed WoW dungeons would be a huge step forward.
    (2)

  6. #16
    Player
    VitoScaletta's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Zilo Zilla
    World
    Cactuar
    Main Class
    Armorer Lv 50
    I played ffxi for 8 years and did salvage twice, was a horrible system IMO, run naked half the run and unlock slots, ridiculous.

    my rl friend got full usukane and its now its fullly outdated, hope u had fun all those years though! /sarcasm
    (1)

  7. #17
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    i see a lot of people in this thread complaining about speed runs who don't have speed run achievements. so that's weird.
    (0)

  8. #18
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    Quote Originally Posted by fusional View Post
    i see a lot of people in this thread complaining about speed runs who don't have speed run achievements. so that's weird.
    HAHA you just pwned some fools. I haven't done speedrun AV, because we are farming CC non-stop. But, still WoW dungeons needed. Lol
    (1)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by fusional View Post
    i see a lot of people in this thread complaining about speed runs who don't have speed run achievements. so that's weird.
    I CANT DO IT, REMOVE IT!
    (0)

  10. #20
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Chardrizard View Post
    I CANT DO IT, REMOVE IT!
    but bro, they're saying it's too easy >.>

    Quote Originally Posted by KiraAmane View Post
    I haven't done speedrun AV, because we are farming CC non-stop. But, still WoW dungeons needed. Lol
    i mean, yeah. i agree that dungeons in this game could be more dynamic and would loooovvveeee the boss fights to be more challenging (as i'm a masochist who misses wiping for weeks and weeks in sunwell), but at the same time i understand current game design is sorely limited by this awful engine/architecture.

    i always welcome greater challenges, but i understand it's currently difficult for them to really execute much in that realm.

    in the meantime i just wish people would stop going "lol it's so dumb it's too easy" when they haven't even experienced/achieved it themselves, and/or "lol it's so dumb it's TOO HARD" just because they haven't been able to figure it out.
    (0)

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