Honestly, when leveling with friends, especially those trying newly to get into the game, I just really wanted to see the leveling dungeons beefed up to just... not being able to invalidate/cheese every boss mechanic via sheer dps and healing throughput.

Duoing/trioing or running at minimum item level made for a decent challenge at times, but besides that, unless we purposely sabotaged ourselves, it felt pretty hard to get anything approaching a challenge out of the fights. I felt so bad that they'd never even gotten to seen the original Pharos Sirius or Amdapor Keep fights back at their minimum ilvls, which otherwise would have been almost exactly what they were looking for.