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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74

    Big mobs in dungeons are the worst idea SE ever came with

    I really dont get the idea of making all mobs so big that you barely could fit them in the AOE skills.

    It is not fun to play against them, these mobs are pain in the arse to manage for a tank, because they spread like crazy and cant be positioned well enough.
    Sometimes 1 mob is taking as much space as 3 groups of mobs from earlier expansions this is plain out ridiculous.
    I really hate doing expert dungeons because of it, the worst offenders are probably mobs from Malikahs and akademia anyder, they take so much space they actually surrounds you because of how big they are. It forces us to move all the time while doding AOEs and this annoys other team members because mobs are dancing around like mad, often going out from the AOE spells range or making melee jobs life misreable... please keep in mind some jobs has aoe in the cone and you basically hurt these jobs by making mobs so big that cone AOEs could hit only two or three.
    Please stop doing them bigger and bigger, its not cool neither its fun, its super annoying.
    (31)
    Last edited by Nedkel; 09-28-2019 at 09:09 AM.