Yes dev's spend all that time to cater to a few in the community who need their level 80 skills while running Satasha baby. Your time couldn't be better spent.




Yes dev's spend all that time to cater to a few in the community who need their level 80 skills while running Satasha baby. Your time couldn't be better spent.
PLEASE GOD THIS MY ROTATION IN LOW LEVEL CONTENT IS:
Total Eclipse -> Fight or Flight -> Total Eclipse (x1000)
Can't spare any dev time. The SE devs are hard at work in lab coats wondering how much potency to give Ninjas next, and on what skills. They are also toying with a few ways to F up the healers even further.
Will the devs ever figure out that Monk does more damage then SAM, while it also has more utility then SAM? The world may never know, but rumors are out that then plan on taking away a SAM skill, giving like.. 50.. sure 50 more potency on some other skills, and then giving back the skill they took away later!
Godspeed devs, GODSPEED..
To be fair, after reading my hyperbolic situation and realizing most of it is probably true I'm now against the idea of high level skills in low level dungeons because SE can't balance anything.
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