Quote Originally Posted by Jojoya View Post
If you give a job most of its skills at a low level, what are you going to give jobs at higher levels to prevent leveling from feeling pointless?
You don't give anyone anything that isn't level appropriate. That's what I think the whole problem is. Ideally, everyone has all the skills meant for their level, but tuned to suit the dungeon level. It would be better for everyone that way. Thing is, I don't know if it's even possible.

I *do* know that learning a rotation is much simpler when the rotation isn't changing from one instance to the next based on missing abilities. It's still a little rough hitting buttons I'm used to using in L60s in L25s even though there's nothing there.

I'm sure I'll get used to it eventually, but I gotta admit I'd be happier if I didn't have to get used to it and my abilities weren't forever changing.