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  1. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Edax View Post
    But it can be argued that they are not accommodating new players very well by frustrating higher level players with helping them. Is there anything being gained by depriving higher level players of their abilities in Sastasha?
    How fun are those dungeons going to be for the new players when they can't hit anything because the more advanced players have already killed them with their advanced toolkits and rushed ahead while the new player is still trying to figure things out?

    The leveling roulette is optional. There are plenty of other ways for higher level players to get tomestones if they find a limited toolkit in low level dungeons too frustrating. There will still be other players queueing to help the new players have a good experience.

    Quote Originally Posted by MrKusakabe View Post
    I just don't understand the point of restricting veterans from their skill.
    Because those low level dungeons aren't designed around the higher level skills with the higher level potencies. Mobs would melt immediately, which isn't a good experience for the new player who needs mobs to stay alive for a bit if they're going to get the chance to get used to their own abilities.

    Let's say SE had a way to allow you to keep all your abilities but their potencies would all be reduced to 1 if the dungeon level is lower than the level that the ability is learned. You'd be able to use your abilities just as you want. Would you still be happy, or would you start complaining that it's hurting your DPS?
    (5)
    Last edited by Jojoya; 09-27-2019 at 09:43 AM.