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  1. #1
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    OK, this is like an old requested form of an idea many players have requested, because the DRK in FFT and some of the drain overtime abilities from FFXI (dains for blood and hp). It would turn the job into a risk-reward tnk, which would have ended up like AST and SCH because proper toolkit use is basically, "um, no thinking plz, I'm watching netflix right now" and "healers adjust". Though proper implementation would restrict darkness/abyssal blade behind the blood gauge with sanguine and infernal being spammed to refill the MP bar and blood gauge and hp bar in vehemence using aoe dot drains, a stronger darkest night (in vehemence), and tank cooldowns to mitigate damage. Also, modifying living dead with bravely defaults "to hell with you" to add extra wipe protection during pulls. Basically, vehemence would be DRK's version of requiestat if they designed it like this. Though, ppl would def make a fuss about not being able to constantly spam darkness, and that it makes it hard to heal because the playerbase would just spam w/o considering sustainability, which is why ppl look at PLDs soloing bosses and think it's either broken/op or "OMG how did you do that" do to it's unique skill ceiling not being the same as it's skill floor
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    Last edited by MPNZ; 09-28-2019 at 07:23 PM.