Yes, I do think that having to interrupt my rotation to hit “Yes, please Rescue me” when healers have deemed it necessary to rescue me during a fight is worse than this supposed trolling that I’ve never even been victim to. Doesn’t matter if not answering anything means automatic no: having a pop-up appear in the middle of a rotation—or having to prompt it from the Notices menu—is equally annoying and entirely unnecessary.
So yeah, I think it’s a terrible idea, and doesn’t really “fix” anything. Fixing implies that the skill is broken—it’s not broken. All this “solution” does is make the entire skill cumbersome for the person who is supposed to Rescued. As it’s already been explained, Rescue can be very useful when timed correctly, or when worked out before hand with a group on when and where to use.
But, I’ve only been playing for 4 years, have played most jobs to level 70 if not 80, and have done every piece of content in this game. So what do I know.
I’d be careful doing that. Considering it is actively griefing and you can get suspended for it. Even if they misused Rescue, that doesn’t protect you should they opt to report you for Shirking them.
Though I do love the assumption that players who Rescue have “sociopathic tendencies” (lol) and want to “control other players”, are you considering how the ones who would rather not be bugged by needless confirmation windows in the middle of their rotation even for planned uses of the skill feel? I don’t want to be annoyed by random pop-ups while I’m trying to do my rotation just because some person decided that they wanted to have control over another player and dictate when they can and cannot use their skill.
Do you actually know what real anti-social behavior is, or are you seriously trying to say that someone who uses a Rescue skill in a video game is a sociopath? Even though the ones who troll may be annoying, they are likely a far cry from a true sociopath.




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