Quote Originally Posted by Wirritosama View Post
Content overtime should be added for the casual and extreme Player. I remember reading In a thread that AF gear was weaker in comparison to AV And CC gear drops. Why not make difficult content for the regular player and hardcore content for the beastmaster in the game? So that the casual is able to get decent gear and the hardcore can get gear that's a little more superior to the " casual " gear. This way both sides are happy and get what they need from the MMo.
I think its just another example of the extremist running things... I have every class to 50 and I don't consider myself hardcore or casual...
Im a player... that simple... most of us are caught right in the middle

Its all about vision though... there is no right or wrong...
If some gear took 2 months to get... and the content was geared towards hardcore players... should it be 2% better than the next best thing? 10% better? 25% better? 50% better?
There is no right or wrong answer... only opinions

Quote Originally Posted by Onidemon View Post
True but that is a double edge sword. Giving too much to XI fans will eventually kill XI. Some of them will move to XIV but the ones that don't want to make to move will just quit XI because the population will have went down too much and that is lost money.

It is hard to run 2 mmo so similar at the same time. I think S-E wants to tap in into the casual market and all the others to who XI does not appeal. Once XI will have ran it's life, they will start adding more and more XI elements to bring back these players.
Here is the million dollar question....
maybe the biggest question ever posed on the forum...

Can 1 game satisfy everyone?