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  1. #1
    Player
    Alleluia's Avatar
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    Aug 2013
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    Limsa Lominsa
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    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100

    WAR Endgame Materia Questions

    Hey, all. So, this is the first expac where I've gotten to the endgame content when it was relevant and I'm thinking of actually doing savage for once.

    Question is: what materia do I focus on as a Warrior?

    I've looked this up on google, but all the results I've found seem to be at least a year old or older. Is there an online resource for this kind of thing that I'm just not seeing? I'd honestly have thought someone would come out with a calculator for this by now.
    (0)

  2. #2
    Player
    Canadane's Avatar
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    Jul 2011
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    7,476
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    A calculator can be difficult as SE often changes the formula to give the effect of numbers going up without other statistics going up.


    For WAR it's been the same as always for a few expansions now.
    You want skill speed to have 5 cleaves during IR. Then you want crit for the damage boost your guaranteed crits give you.
    The bare minimum DH I think is a single meld for outside IR hits. And det for every other spot.

    There's a discord channel where you can check current BiS options and stat weights and such.
    https://discord.gg/hqrSkbN
    (2)

    http://king.canadane.com

  3. #3
    Player
    Alleluia's Avatar
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    Aug 2013
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    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Canadane View Post
    A calculator can be difficult as SE often changes the formula to give the effect of numbers going up without other statistics going up.


    For WAR it's been the same as always for a few expansions now.
    You want skill speed to have 5 cleaves during IR. Then you want crit for the damage boost your guaranteed crits give you.
    The bare minimum DH I think is a single meld for outside IR hits. And det for every other spot.

    There's a discord channel where you can check current BiS options and stat weights and such.
    https://discord.gg/hqrSkbN
    Thanks, I appreciate it.
    (0)

  4. #4
    Player
    BarretOblivion's Avatar
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    Jun 2017
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    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Once you hit the Skill Speed of about 1200 ( it was a little over 1k in SB) meld... CRIT CRIT CRIT CRIT. If you can't then go with Determination.
    Don't meld Direct Hit. It doesn't scale well with WAR. WAR has alot of guarenteed DHCrits which means you don't gain much for melding DH. Instead you meld Crit because Crit damage actually gets higher the more crit you have on top of randomly getting a crit having a higher chance. Determination is a decent stat that increases their damage and how much you are healed. Don't meld Tenacity... please. Tenacity is just... a fairly useless stat because the scaling is pretty garbage on it.
    (1)

  5. #5
    Player
    Alleluia's Avatar
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    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BarretOblivion View Post
    Once you hit the Skill Speed of about 1200 ( it was a little over 1k in SB) meld... CRIT CRIT CRIT CRIT. If you can't then go with Determination.
    Don't meld Direct Hit. It doesn't scale well with WAR. WAR has alot of guarenteed DHCrits which means you don't gain much for melding DH. Instead you meld Crit because Crit damage actually gets higher the more crit you have on top of randomly getting a crit having a higher chance. Determination is a decent stat that increases their damage and how much you are healed. Don't meld Tenacity... please. Tenacity is just... a fairly useless stat because the scaling is pretty garbage on it.
    Really? Does a point of Tenacity not increase damage dealt the same amount a point of Determination does? The tool tips are so... well, not "misleading" technically, I guess. Vague.
    (0)

  6. #6
    Player
    ArianeEwah's Avatar
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    Jul 2017
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    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alleluia View Post
    Really? Does a point of Tenacity not increase damage dealt the same amount a point of Determination does? The tool tips are so... well, not "misleading" technically, I guess. Vague.
    Determination increases your damage by ~50% more than tenacity does.

    Tenacity is good at what it does: increasing damage dealt while reducing damage taken (and healing increased by your OWN actions, but not from other sources)

    Technically, you want to avoid tenacity for det, crit and a comfortable SkS. Nevertheless you WILL have tenacity on your gear, and because stat increase works in tiers, melding a little tenacity CAN indeed increase your damage more than melding another det materia.

    e.g. if you are at 1220 ten, and get the next increase in <=60 pts (on Lvl 80 gear), but you wouldn't get the next increase in det in <=60 -thus wasted materia meld-, it's better to meld tenacity.

    For exact numbers check this sheet FFXIV LV80 Stat Tiers by Gouka Mekkyaku
    or this website Theoryjerks.

    FYI, you want to have at least 1523 SkS on WAR for 2.38s GCD, some suggest 2.37s at 1624+ or even 2.36s at 1726+ if you need breathing room. Any faster than that is basically meme and/or wasted.

    edit: I feel most comfortable with 2.37s GCD as it aligns with IR the best.
    Don't even bother melding DH, as already mentioned it's better to meld determination or tenacity if you get to the next tier. Your DHCrit actions (IR and IC) do about 45% of your overall dmg, maybe a little more or less -compared to SB IR did 30% of your overall dmg- so even ten increases your DPS more than DH does.
    If you go for omni-tank don't bother with DH neither.
    You get 0.1% (expected) damage increase every 25.33~ det pts, or 24 DH pts. The loss is marginal on other tanks in comparison to WAR.
    (3)
    Last edited by ArianeEwah; 09-24-2019 at 08:10 PM.

  7. #7
    Player
    Alleluia's Avatar
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    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ArianeEwah View Post
    Determination increases your damage by ~50% more than tenacity does.

    Tenacity is good at what it does: increasing damage dealt while reducing damage taken (and healing increased by your OWN actions, but not from other sources)

    Technically, you want to avoid tenacity for det, crit and a comfortable SkS. Nevertheless you WILL have tenacity on your gear, and because stat increase works in tiers, melding a little tenacity CAN indeed increase your damage more than melding another det materia.

    e.g. if you are at 1220 ten, and get the next increase in <=60 pts (on Lvl 80 gear), but you wouldn't get the next increase in det in <=60 -thus wasted materia meld-, it's better to meld tenacity.

    For exact numbers check this sheet FFXIV LV80 Stat Tiers by Gouka Mekkyaku
    or this website Theoryjerks.

    FYI, you want to have at least 1523 SkS on WAR for 2.38s GCD, some suggest 2.37s at 1624+ or even 2.36s at 1726+ if you need breathing room. Any faster than that is basically meme and/or wasted.

    edit: I feel most comfortable with 2.37s GCD as it aligns with IR the best.
    Don't even bother melding DH, as already mentioned it's better to meld determination or tenacity if you get to the next tier. Your DHCrit actions (IR and IC) do about 45% of your overall dmg, maybe a little more or less -compared to SB IR did 30% of your overall dmg- so even ten increases your DPS more than DH does.
    If you go for omni-tank don't bother with DH neither.
    You get 0.1% (expected) damage increase every 25.33~ det pts, or 24 DH pts. The loss is marginal on other tanks in comparison to WAR.
    That's the kind of information I was looking for. Thank you kindly.
    (1)

  8. #8
    Player
    LuceliaUltima's Avatar
    Join Date
    Nov 2013
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    449
    Character
    Bear Zerger
    World
    Leviathan
    Main Class
    Marauder Lv 80
    I ended up at a 2.33 gcd this week after getting new pieces and before reworking melds!
    (1)

  9. #9
    Player
    Xelphus's Avatar
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    Mar 2014
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    10
    Character
    Touko Aozaki
    World
    Malboro
    Main Class
    Arcanist Lv 80
    Long story short on tenacity: Tanks used to have parry as a substat on a gear, but it was avoided at all costs because it the vast majority of cases it was a dps loss or nearly insignificant dps gain, and the parry chance wasn't worth stacking parry for given its already rng nature. It would lead to higher ilvl weapons with Parry being inferior to lower ilvl weapons without it (I did the math back in HW, it was depressing).

    Tenacity replaced Parry back in Stormblood, and although it isn't as good dps wise as determination, at least it doesn't result in a dead stat for dps and at least does something, which is more than parry ever did
    (1)