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  1. #1
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Possible the fight bugged out like how Will of the Moon often did when that MSQ first came out, where the game actively prevents the enemy from dying before it executes a certain mechanic. Problem with that fight was that sometimes he would just never do that mechanic, so you were left with a boss that couldn't be killed and all you could do was let yourself die or let the timer run out. I had that happen to me three times in a row and wasn't able to beat it until the fourth go.

    Didn't have any such issue with this one though, but if he survived several gcds at "0.1% hp" and an empty hp bar without actually dying, chances are something like this happened to you.
    (0)

  2. #2
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Once had a LotA run where Behemoth managed to cast Meteor as he died.

    Turns out, all the rocks immediately despawn after his health runs out. So. With the cast complete and the spell going off, while all the rocks despawned....

    Yeah. Complete alliance wipe, despite the boss being dead. Treasure boxes spawning and everything. Pretty funny.

    This probably doesn't relate to your own situation very well. But, point is, sometimes a cast can still manage to hit as an enemy dies. Computers aren't perfect.
    (4)

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    By the time you are participating into this thread, you would finish this fight like 5 times already. :x
    (8)

  4. #4
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    You could try learning how to play the game then you wouldn't have to struggle with DPS checks. I played through the whole MSQ as a tank and had no problems at all you def shouldn't be struggling as a DPS
    (8)

  5. #5
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Katie_Kitty View Post
    You could try learning how to play the game then you wouldn't have to struggle with DPS checks. I played through the whole MSQ as a tank and had no problems at all you def shouldn't be struggling as a DPS
    It's worth noting that they actually adjust the HP pools on the MSQ bosses to make them not take forever for tanks/healers.

    it takes comparatively less effort to beat the DPS check on a duty boss as a tank/heals compared to a DPS due to their rotations being simpler.
    (4)

  6. #6
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    I did that fight on RDM... but for DNC, you have a major mobility advantage over him, and you can kite without stopping. Learn his patterns and then nail him with technical step windows and make sure to keep SS going without missing a beat. I wish I could redo it on DNC to offer better suggestions.
    (0)
    Last edited by Rasikko; 09-23-2019 at 06:12 PM.

  7. #7
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    I dont remember having any issue with him, playing as a healer (SCH)
    (0)

    Larek Darkholme @ Ragnarok

  8. #8
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    I think you encountered something that might happen with computers and programs. Unlike real life, everything here is basically a machine - man-made and thus with errors. Heck, my last blue screen was random and never happened in years.



    Especially when it looks like everything works fine but in fact it's just an "illustion" on your side. I had one recent death in the Aether...bla bla...laboratory where I Displaced myself out of the boss AoE first and was the only one who got hit and died.
    I might have had a tiny, rare lag spike and the engine kept repeating the input (casting bar going up the same speed, my mates doing their attacks as before) on my screen while in real I was too late. It was not notable to me so I was baffled, but I a assumed a tiny cog in the huge machinery of online real-time video gaming was stuck for 2 seconds and that cost me my Lalalife..


    I assume you have made it meanwhile, so it was a one-time thing.
    (0)

  9. #9
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Same thing happened to me at the level 75 dungeons last boss. Everyone but me was dead used limit break showed his hp as zero and then hit him 2 times after that and he still didn't die and killed me. They really need to fix the bosses and on there hp bar show how much is left and not a gauge. Like I will notice your whole party standing in same spot but some gets hit when others don't. Never could undersand how that happens if one gets hit they all should if there in same spot.
    (0)
    Last edited by hynaku; 09-24-2019 at 05:55 AM.

  10. #10
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    This is just FF XIV's horrible netcode rearing its ugly head. There are no excuses for it. The difference between server and client side information should be so slight that we, as players, should never notice it (play virtually any other MMO on the market and you will see how it's supposed to be). Sadly, not enough players kick up a fuss about it, so don't expect it to change anytime soon.
    (2)

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