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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    All they had to do before Lucid dreaming became a role skill was put 10% mana regen on it without the knockback and it would have functioned perfectly.

    As it is now, it's pointless. Just another ability that should have been pruned but wasn't.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #12
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Deceptus View Post
    All they had to do before Lucid dreaming became a role skill was put 10% mana regen on it without the knockback and it would have functioned perfectly.

    As it is now, it's pointless. Just another ability that should have been pruned but wasn't.
    Took away all the fun/useful healer abilities,but don't worry, repose and fluid aura are here to stay, for some reason.
    (5)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  3. #13
    Player
    Almatiel's Avatar
    Join Date
    Jun 2019
    Posts
    18
    Character
    Al'matiel Flamarine
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    Dont worry, in the next expantion FA will became a role action so you could bind that one mob in healers story questline
    (4)

  4. #14
    Player
    Lodi's Avatar
    Join Date
    Jun 2019
    Posts
    172
    Character
    Eijala Wyman
    World
    Louisoix
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Almatiel View Post
    Dont worry, in the next expantion FA will became a role action so you could bind that one mob in healers story questline
    I know it's a joke, but...

    ...dammit.
    (2)

  5. #15
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Almatiel View Post
    Dont worry, in the next expantion FA will became a role action so you could bind that one mob in healers story questline
    The worst part, I can genuinely see that happening and it makes me feel terrible.
    (3)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  6. #16
    Player
    ctcc42's Avatar
    Join Date
    Sep 2019
    Posts
    40
    Character
    Temo Jick
    World
    Malboro
    Main Class
    White Mage Lv 80
    I think they took away knockback abilities as part of their re-balance on interrupts.

    I used to use FA all the time to interrupt enemy abilities but the same update that gave us orange interrupt borders is the same update that took knockback abilities away. I don't think that's a coincidence.

    I really want FA to have its Knockback restored. But I suspect they don't want WHM's to have an interrupt and that we wont see a reversion for that reason.
    (3)

  7. #17
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Allegor View Post
    It's a minor thing but that always bugged me tbh - WHM is the single job whose lore and aesthetic/theme don't match at all. Are we a druid or are we a priest? the CNJ/WHM lore and job quests say druid, yet the spell effects, names, and gear says cleric, specially now that we lost Stone and Aero.

    Maybe it's a sign we'll see an actual Elementalist job in the future

    WHM is using more holy spells as it should have done, becuase that's what white mages do, and now that it's stepping away from CNJ, maybe we will see a Geomancer finnally be added to the game as Geomancer is known for using elemental spells and the environment to use as it's advantage
    (0)

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