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  1. #1
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    I know I'm going to get flack for this but in the interest of reality here it goes. As much as I would love it, and believe the paying customers are right to want more out of this job (and the role as a whole), I don't think a rework that is deeply tied into how the overall job functions (by numbers) is going to happen at this point. Although based on a survey I saw on reddit it does appear they (se) have been fixing jobs in order of least satisfaction, with exception for WAR, so who knows. For next expansion though I want a unique design style for DRK, one that isn't going to be whored out in future expansions, and is tied into lore. Delirium should have never become inner release. I'm in the conspiracy camp that GNB Continuation style play was meant for dark knight but then was a co-op to GNB since it fit well. Needing something, and not wanting to use extra time/manpower/money on DRK, was the birth of DelIRium - the other alternative is pure laziness on the part of the dev team... I don't believe that but maybe it's just me.

    I feel, to a lesser extent, strongly about this for WAR too since they got ir as a hand-me-down from PLD. At least there was some variants between PLD and WAR in 4.x (actually in 5.x one could argue they are closer than 4.x because of the healing aspect from nf, and pld having the mobility like war already had in 4.x ir window); There is little difference, conceptually, between inner release and delirium except that delirium is worse and clearly a mathematical filler ability with no kit synergy.

    My biggest gripe to SE would be if you didn't know how to make all the tank jobs feel unique and different and continue to be engaging then you should have stuck with two and continued to tweak them. They can't seem to make more than two at a time fun and appealing to a comp during a single expansion. And from the lack of response we get I'm making a reasonable guess that they are okay with leaving two in a lackluster spot if two are preferred and fun. DRK is a gutted one trick pony and I have a feeling, based on past reworks, its going to be rinse and repeat next expansion. While other jobs build upon their unique abilities DRK will be reworked in a way that has no depth again. It'll be giving us things like dark missionary in 5.x which we should have had in 4.x after war was revamped (SiO) since it gave an advange to taking a war/pld comp - thanks again se.

    At the very least fix LD during this expansion. Yoshi said he would look into it. Presuming he did.... I'd actually like to know where he stands after looking into it and what his reasoning is for not doing something about it. I remember him saying something about not wanting to touch HG for fear of player backlash but nothing about LD. Are we entitled to an answer? Yes! We pay for a service don't we? Concerned costumers is the term I would use.
    (0)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    I sometimes believe is some kind of bias more than anything else, SE as delivery ignoring DRK request and feedback since the job has been released, other wise we won't keep having the same complaints since 3.0 + others of SB like living dead, proper darkside aura, scourge back, more combos like HW days, shadow skin back, more MP expender options (this one bcs dark arts spam was attached to no longer have dark passenger being usefull) and any feedback to recover the Heavensward gameplay feeling and they answer as always been "they are complaint about this? Ok let's ignore they feedback and proceed to nerf it to the ground or remove it from the game" "but now we have nothing left in the job boss" "copy paste inner release and we think about it next expansion"
    (3)
    Last edited by shao32; 01-02-2020 at 10:37 PM.

  3. #3
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    I really can’t remember their hang up that led them to move away from HW DRK as it was? (besides the difficulty)It was a built in game mechanic they wanted to get rid of I think... evasion maybe? Either way, someone recently said it right “it’s a mile wide and one inch thick.” The job has no depth. Still worse, is that it has no foundation to build on currently. Everything it had that was unique has been given away and the only thing we are left with is TBN.

    For being stuck with LD, se should make DRK as a whole god tier.
    (2)

  4. #4
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100

    I just wanna go back
    (7)

  5. #5
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    I love all the old icons, DRK bar use to be more darker with all those purple-red skills and now with all ht generic skills and such looks way less edgy.
    (1)

  6. #6
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by shao32 View Post
    I love all the old icons, DRK bar use to be more darker with all those purple-red skills and now with all ht generic skills and such looks way less edgy.
    Are you telling me rampart isn’t doing it for you???!
    (1)

  7. #7
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Danelo View Post
    Are you telling me rampart isn’t doing it for you???!
    I will climb the Everest if that means i recover shadow skin (and foresight for WAR) :3
    (0)
    Last edited by shao32; 01-03-2020 at 12:00 AM.

  8. #8
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    In hindsight, it's funny that SE had the glorious idea to remove Reprisal, Low Blow, Scourge, and later completely remove Blood Price, and Anitcipation/Dark Dance - so everything that made you go MT (for procs) - while keeping Shield Swipe for PLD during SB, still keep the reflect damage on Vengeance, and add a Scourge-like Dot on GNB plus all-round CD like Camouflage... yet Dark Mind still doesn't have any physical defense buff...

    I wonder, if WAR and GNB can have gimmicks, why can't DRK?

    Why keep Vengeance, and leave all other 3 CDs completely blank, but have 'Rampart' homogenous?

    DRK is just a copy paste of 4.2 bad designed, brain dead WAR, so the problem still remains.

    Making things brain dead doesn't solve problems.
    (I'm beginning to think this might make a good signature...)
    (10)

  9. #9
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    I imagine se has learned their lesson with whoring out uniqueness of DRK so they’ll not share GNB’s unique (recycled) traits across other jobs. But I am hopeful for a new and innovative approach to DRK in 6.0 if not sooner. If DRK can’t remedied without feeling an expansion behind again then just revert it to hw DRK w/ sb aoe loop and call it a day.
    (2)

  10. #10
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    a bit more that a month for 5.2, let's hope they did this request.
    (1)

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