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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    I am more than sure that they will not change any tank in this expansion, since they are happy with current balance. Warrior may get one small change eventually but thats it.
    Devs have tanks in perfect spot right now, there is little to no balance problems between them.
    Balance may not be fun, but do you think they care? As a corporation, they achived their goal.
    (0)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nedkel View Post
    I am more than sure that they will not change any tank in this expansion, since they are happy with current balance. Warrior may get one small change eventually but thats it.
    Devs have tanks in perfect spot right now, there is little to no balance problems between them.
    Balance may not be fun, but do you think they care? As a corporation, they achived their goal.
    and still we have this



    if delirium is consider boring at best and a determining point to stop playing the job at worse like in my case then they complety fail.
    (3)

  3. #3
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nedkel View Post
    I am more than sure that they will not change any tank in this expansion, since they are happy with current balance. Warrior may get one small change eventually but thats it.
    Devs have tanks in perfect spot right now, there is little to no balance problems between them.
    Balance may not be fun, but do you think they care? As a corporation, they achived their goal.
    First off, Paladins are significantly superior to the other 3 tanks.

    Their utility far surpasses those of the other 3, they have the second highest DPS, and they have the best invulnerability skill.

    Secondly, Yoshi P stated if he delivers something to the players that isn't fun, he has failed.

    The current iteration of Delirium, and Living Dead(Worst CD in the entire game IMO) are not fun.
    (4)

  4. #4
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Tranquilmelody7 View Post
    First off, Paladins are significantly superior to the other 3 tanks.

    Their utility far surpasses those of the other 3, they have the second highest DPS, and they have the best invulnerability skill.

    Secondly, Yoshi P stated if he delivers something to the players that isn't fun, he has failed.

    The current iteration of Delirium, and Living Dead(Worst CD in the entire game IMO) are not fun.
    No, its not "sifnificantly superior" whatever that means.

    Utility is situational, protect and intervention cost you Gauge that is used for sheltron, which of generation is not as good to let you use it all the time, both abilities are almost completely useless or pointless outside raids where PLD is OT.
    Clemency cost you a ton of dps and its just a waste of space, passage of arms is not any better than heart of light or dark missionary, you could only use it in specific boss phases once a run, those two you could use any time you want.
    Divine veil is a weaker equivalent of shake it off, you need to cast clemency if you want to make sure you will proc it.
    Paladin as a OT does bring a lot, but so does DRK with his one and only TBN which he could use every 15 seconds.
    Utility that PLD brings to the party barely ever has any impact on the overall team performance, because he cannot spam it and it wont bring a lot on certain situations.
    I agree on hollowed ground, it is where paladin should get credit for, but then again it does come with gimmick of 7 minute long cooldown.

    Saying PLD is superior because of utility is ridiculous exageration, no he is not, he is lacking on sustain department and it does hurt him. Warrior could heal himself and his friend to ful during nascent flash, DRK could spam TBN allowing healer to deal damage and this does affect their performance a lot more than any utility pld could offer.

    PLD having 1-2% damage higher is on the edge of measurement error.
    In dungeons he does bring a little more damage, but he is also slower due to the lack of reliable sustain. Ask any healer who they like to heal more, they will tell you warrior and DRK are easiest to heal.
    (1)
    Last edited by Nedkel; 09-25-2019 at 03:31 AM.