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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,892
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ramura_Sono View Post
    No. We want to get rid of fist stances. Not lock more skills behind them to try to justify their existence.
    "We"? MNK's been my first or among my first jobs leveled to cap and most often played since ARR, and I absolutely want MORE from fist stances.
    (2)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    "We"? MNK's been my first or among my first jobs leveled to cap and most often played since ARR, and I absolutely want MORE from fist stances.
    The only time Monk appealed to me was when Tornado Kick was made possible as a rotation, so they definitely aren't speaking for me.

    I understand not all players get the same levers pulled in their head for specific actions, but rapidly swapping "Fist" "Stance" "Options that enable / disable features of the job" absolutely hits all the right levers for me.

    Just that one trait in a class/job means it requires more precision, more attention, and ultimately more engagement, and pulling it off successfully -feels amazing-. There's notable and instant feedback when you do it right and do it wrong, and FF14 needs so much more of that.
    (2)