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  1. #11
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    I had no idea how to play Black Mage and still don't have much, always leveled the job at 70 and sleep on it, not touched in 2 years and all I could remember was the Flare spam for aoe.
    It's a very difficult job to learn at first but once you get the grip, it's very satisfying to play and feels natural. For sure it's not as easy or simple as the Red Mage.
    You only need to grab the logic of "Fire" and "Ice" phases, once it's done, there's no difficulty anymore

    Don't be afraid to try it, if you level it from the start to 80 I'm sure you'll grab the mechanics very fast!
    (1)

  2. #12
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    I'm not someone who believes Black Mage is some super hard class that only 1337 G4M3R$ can master, but with that said, going from a melee to BLM will require serious adjustments and practice. Ultimately that's what it comes down to, just getting used to the playstyle of different jobs and roles
    (2)

  3. #13
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    As someone who has picked blm few weeks ago, i'd say only first step was hard - you drop gcd on rdm you lose gcd, you drop gcd on blm you lose enochian; but after that it was on par (have to be focused not to unbalance mana/lose enochian, preposition on dualcast/instants or slidecast) or even easier than rdm (less rng, less distractions without having to monitor party list)

    As for fun factor, i'm way too biased
    (1)

  4. #14
    Player
    Amaterasu_'s Avatar
    Join Date
    Jul 2019
    Posts
    40
    Character
    Alice Amaterasu
    World
    Mateus
    Main Class
    Dragoon Lv 75
    I have my Black Mage around level 60 I believe.

    What I can tell is in order to play Black Mage you have to learn a quite in depth and complicated skill rotation. (At least for me it is.)
    Black Mage is considered the turret mage so it requires you to stand on one spot as much as possible.

    Also Black Mage lacks mobility by a lot and is extremely squishy.
    So a boss AoE attack will hurt extremely much if not avoided.
    (0)

  5. #15
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Amaterasu_ View Post
    I have my Black Mage around level 60 I believe.

    What I can tell is in order to play Black Mage you have to learn a quite in depth and complicated skill rotation. (At least for me it is.)
    Black Mage is considered the turret mage so it requires you to stand on one spot as much as possible.

    Also Black Mage lacks mobility by a lot and is extremely squishy.
    So a boss AoE attack will hurt extremely much if not avoided.
    The rotation isn't complicated at all. It's actually the simplest, easiest rotation in the game to teach anyone short of teaching people a healer's AoE rotation.

    BLM exemplifies the concept of "Easy to learn, hard to master," however, because it's very much a low skill floor high skill ceiling job, and has been since SB. All of its difficulty comes from adapting its very basic rotation into hostile situations. And let me tell you, the current raid tier is not friendly to Black Mages, at least E3S and E4S. It's not irredeemably difficult, but it's not easy and I still haven't been able to optimize the rotation on those fights to my liking, sometimes having to move like a peasant or drop Enochian because I'm not reacting to the situation correctly or RNG decides to screw me over.

    Though to anyone that thinks the class is unapproachable, just approach it anyways. The class is insanely fun if you like it, and if you don't, well, you at least get to understand exactly why others might like it. You don't need to be 99th percentile to enjoy the class. Though I would caution anyone who wants to play it that it prefers people who have a good memory above all else, since you do need to custom tailor it to every single fight, so memorizing how to react to mechanics is very important.
    (1)

  6. #16
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amaterasu_ View Post
    I have my Black Mage around level 60 I believe.

    What I can tell is in order to play Black Mage you have to learn a quite in depth and complicated skill rotation. (At least for me it is.)
    Black Mage is considered the turret mage so it requires you to stand on one spot as much as possible.

    Also Black Mage lacks mobility by a lot and is extremely squishy.
    So a boss AoE attack will hurt extremely much if not avoided.
    60... You just learned Enochian, Ice IV and Fire IV.
    It's actually the least difficult rotation out of all BLM iterations, I still don't understand how ARR rotation was supposed to work (Spam fire for procs?).

    The very basic rotation is:
    Ice III -> Enochian (If not up) -> Ice IV -> Thunder III -> Fire III -> Fire IV * 3 -> Fire -> Five IV * 3 -> Repeat

    The only tricky parts are the Thunder procs, the use of Sharpcast and that Fire IV doesn't reset Astral Fire duration.
    (0)

  7. #17
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by CKNovel View Post
    60... You just learned Enochian, Ice IV and Fire IV.
    It's actually the least difficult rotation out of all BLM iterations, I still don't understand how ARR rotation was supposed to work (Spam fire for procs?).

    The very basic rotation is:
    Ice III -> Enochian (If not up) -> Ice IV -> Thunder III -> Fire III -> Fire IV * 3 -> Fire -> Five IV * 3 -> Repeat

    The only tricky parts are the Thunder procs, the use of Sharpcast and that Fire IV doesn't reset Astral Fire duration.
    ARR's rotation was basically a proc-based rotation. It worked like this.

    Fire 3->Thunder 1 (opener)->Fire 1 'til low on mana (about 600 at level 50, pre-MP changes) bliz 3->thunder 1->bliz 1 (if you need to delay for MP)->fire 3.

    The ways procs worked are: If you get thundercloud, use Thunder 3 AFTER fire 1, if you get fire 3, DO NOT INTERRUPT FIRE 1 to cast it, even if you lose a proc you still fire 1'd and then fire 3'd. Thunder 3 can also be used during ice which lets you push your MP even lower (like 215ish required to T1, but otherwise you can just instant thunder 3). Thunder 2 was not used at all in the BLM rotation once T3 was acquired.

    The rotation was actually made possible to do as of ShB, whereas in SB it was broken due to MP and T1-3 merging changes (couldn't get as many fire 1s without losing out during UI phase). But if you want a good impression of what it was like, RDM is basically how it was intended, but not how it actually was. They screwed up firestarter as a proc because by the time you noticed it procced, it was too late (they since sped it up, but still too fast for most people to notice in time and get) and, well, most of the worst aspects of Black Mage's class design is caused by legacy ARR mechanics before it was turned into the HW+ rotation. It's really hard to work in procs when your rotation is so set in stone and time-limited. Plus at this point, I just wish Sharpcast was a trait that worked on every fire 1, because I basically just use it on UI->AF transition at all times now. But I digress.

    That's basically how it worked. Procs broke up what was basically fire 1 spam.
    (0)

  8. #18
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    The main problem of BLM is that you get punished for messing up a lot.

    When you move you can't cast, so no damage.

    While moving your Astral Fire timer just keeps running, so you now have to replace a Fire 4 with a Fire 1 to refresh the timer, wich means you further lose damage.

    If you was moving out if your Ley-Lines you also will lose damage. With a bad timing on the Ley-Lines you can waste them completely.

    When Enochian drops you are really screwed and basically have to restart your rotation with a weak 3.5 seconds cast. Bonus points if it happens right after you have used Enochian, like in the opener, you are now stuck in the 2.0 rotation!
    And of course you lost the timer for your Polyglot.


    While the job is actually not that hard to play, one mistake can lead to a cascade of damage loss >.>
    (0)

  9. #19
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Amaterasu_ View Post
    I have my Black Mage around level 60 I believe.

    What I can tell is in order to play Black Mage you have to learn a quite in depth and complicated skill rotation. (At least for me it is.)
    Black Mage is considered the turret mage so it requires you to stand on one spot as much as possible.

    Also Black Mage lacks mobility by a lot and is extremely squishy.
    So a boss AoE attack will hurt extremely much if not avoided.
    Those things aren't really true though... The rotation is really simple really and while blm does benefit from minimal movement, it has a shit ton of tools nowadays for movement, swiftcast, triplecast, xenoglossy and procs. Also blm is not anymore "squishy" than any other caster (or pretty much any other non-tank for that matter, although technically the defense stats are a little different)
    (0)

  10. #20
    Player
    Souijinn's Avatar
    Join Date
    Jan 2017
    Posts
    9
    Character
    Sou Sou
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Black Mage isn't at all hard. The rotation is simple throughout its entirety as others have said. Though I've heard here and there that the AoE rotation still a foreign concept to some level 80's out there.

    Movement becomes less and less of an issue once you learn to look at Swiftcast and later Triplecast as not only burst/frontloading options, but as movement options. Our HP pool is the same as all other DPS Casters and is dependent on gear.

    Also, if you REALLY don't want to move for a moment, and you know a certain AoE isn't going to do something wacky like debuff or outright kill you... Pull a "Healers Adjust" move and use Manaward. Out of all the DPS Casters, as far as I remember, we're the only ones with a self-shield to mitigate damage.
    (1)

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