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  1. #1
    Player
    tesni_g's Avatar
    Join Date
    Mar 2019
    Posts
    58
    Character
    Tesni Ginlimian
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Silver-Strider View Post
    How would this be any different than SB AST when they extended the duration of Cards, Regens, etc. with CO and Time Dilation?
    Changing the duration of an ability is exactly what CO and TD did. I loved it, miss it now that it's gone. However, those were specific abilities that extended abilities you already had, so it was a part of the plan to extend them.

    Changing the entire recast of an ability based on progress in an unrelated gauge progress changes the healing rotation. Lightspeed has something "kind of" similar with using ED to shorten the cooldown, but it's an incremental change, and it is using ED that reduces the recast, not some status marker on ED when Lightspeed is used.
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  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by tesni_g View Post
    Changing the duration of an ability is exactly what CO and TD did. I loved it, miss it now that it's gone. However, those were specific abilities that extended abilities you already had, so it was a part of the plan to extend them.

    Changing the entire recast of an ability based on progress in an unrelated gauge progress changes the healing rotation. Lightspeed has something "kind of" similar with using ED to shorten the cooldown, but it's an incremental change, and it is using ED that reduces the recast, not some status marker on ED when Lightspeed is used.
    And yet, that's exactly what the old lily mechanic was for WHM back in SB and they had 3 abilities that would alter their CD vs just CU in this case so I'm calling Bullocks on this changing anything at all. Fights as scripted that you can plan down everything to the letter but if your plan requires the stars to literally align to be even feasible, than its not a very good plan to begin with. In the case that CU can get an extra use in a fight that doesn't interfere with the default plan, then it a great buff to AST's toolkit as now, you have an extra flex moment that you have something to help out with, without it causing interference to the rest of your plan. The times that it can't be used, well, then the CD reduction was useless and you just have to wait for the planned mechanic in order to use CU anyways.

    So, explain to me exactly how CU having a reduced CD based on seals would "change the healing rotation" because it honestly sounds like bad planning on your part if that's what's happening.
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    Last edited by Silver-Strider; 10-05-2019 at 09:59 PM.

  3. #3
    Player
    Kuwago's Avatar
    Join Date
    Jun 2019
    Location
    Limsa Lominsa
    Posts
    37
    Character
    Kuwago Riegan
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by tesni_g View Post
    Changing the duration of an ability is exactly what CO and TD did. I loved it, miss it now that it's gone. However, those were specific abilities that extended abilities you already had, so it was a part of the plan to extend them.

    Changing the entire recast of an ability based on progress in an unrelated gauge progress changes the healing rotation. Lightspeed has something "kind of" similar with using ED to shorten the cooldown, but it's an incremental change, and it is using ED that reduces the recast, not some status marker on ED when Lightspeed is used.
    I wish they would add buff extend into Horoscope or Divination, mostly because Horoscope since the animation is literally a clock. Since they gutted Card durations and lowered some of the HoTs, the buffs feels like it does nothing. I also want to add that CO needs to be looked at again because its heal is pretty low, shielding is pretty low and the overall contribution it was is still pretty underwhelming.
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