Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27

Thread: Vierra hats?

Hybrid View

  1. #1
    Player

    Join Date
    Jun 2019
    Posts
    437
    I don't even mind if the ears just stick through. Au Ra horns do.
    (6)
    I give up with you people. Forum community is absolutely unhinged. Imagine joining my alt's FC just to wait for me to come online to harass me lmao.

  2. #2
    Player
    Dalmacus's Avatar
    Join Date
    Aug 2014
    Posts
    349
    Character
    Emilia Summers
    World
    Chocobo
    Main Class
    Gunbreaker Lv 90
    I don't think there is any news regarding hats/helm being able to be displayed on viera in 5.1 or at all in the future. I'm hoping there is since all my mogstation and past events hats are still in my inventory yet unable to glamour it. Unless yoshi-p said they will displayed in 5.1 i will not have any expectations for it.
    (1)

  3. #3
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Probably either just before 6.0 or with 6.0 tbh. I wouldn't expect it sooner.
    (0)

  4. #4
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Limited Races™® all right reserved by LLC Square Enix ( ͡° ͜ʖ ͡°)

    LLC stands for Limited Liability Company
    (5)

  5. #5
    Player
    SJWhat's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    19
    Character
    Shilf Shamwood
    World
    Jenova
    Main Class
    Viper Lv 92
    I find it a little odd that we can't wear a few helmets that completely cover the head, like the Garo heads. They make Au Ra horns disappear so I don't really see the difference.
    (8)

  6. #6
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    I mean they could just make holes to them for ears, I know it's a hard work but it's kinda expected of them honestly, you can't just have 2 races that can't see hats they are using because it's too much work. They should make space for that work and eventually have it happen.
    (2)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,158
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Samsta View Post
    I mean they could just make holes to them for ears, I know it's a hard work but it's kinda expected of them honestly, you can't just have 2 races that can't see hats they are using because it's too much work. They should make space for that work and eventually have it happen.
    My impression is that it's not about it being "too much work" but that there's something about the character designs that inherently stops them from working well with the programming for equipping hats.

    From memory, when they were talking about them at the Fanfest reveal they said they made the decision that it wasn't necessary for them to be able to wear hats. Combined with their unusual design (moreso for Hrothgar) it sounds more like a design choice than a "corner-cutting" exercise.

    This mostly makes sense with Hrothgar - I see it as being a flow-on effect from the same unusual use of character settings that puts fur patterns in the 'hairstyle' setting slot.

    This is all guesswork and observation but...

    1. Assume that the normal process for equipping a hat is that the [character element in the hairstyle slot] is in two halves. To equip a hat, the top half of the [hairstyle] is turned off and the hat is added, giving the illusion that the hair is under the hat. It does not affect any other parts of the model.

    2. To give Hrothgar customisable fur patterns that respond to the hair colour and highlights settings, the pattern choice had to be placed in the [hairstyle] selection category.

    3. Because of this, they had to make Hrothgar manes built into the [face] setting instead of a separate piece added later.

    4. Now... add a hat. It's programmed to change something in the [hairstyle] setting but won't do anything to the [face] setting.

    Probable outcome: the mane doesn't go "under the hat" but clips straight through it.

    Thus - once people objected to the prospect that headgear wouldn't be visible at all - they added the items that don't require that "turning off" of part of the hair but just sit over it or don't touch it.



    Viera are... harder to make sense of, although some of their unique hairstyles are quite "fluffy" and might not fit well under a hat - though that's possibly an effect of knowing they didn't have to design the hair with hats in mind.

    Perhaps it's some odd side-effect of being treated as "one race" alongside Hrothgar in the programming, which means options have to be turned off for the race as a whole even if it should be fine for Viera alone.



    It would be nice if they went into a deeper technical discussion of their design choices and why the races have these limits, instead of leaving people thinking they're just temporary measures or "didn't do the work".
    (3)

  8. #8
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,821
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Why didn't they use same model for head gear as the cat people when they made the Viera ears. They should placed the ears in same location as cat peoples ears.
    (0)

  9. #9
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by hynaku View Post
    Why didn't they use same model for head gear as the cat people when they made the Viera ears. They should placed the ears in same location as cat peoples ears.
    ... in my head this looks really odd. Also since they decided to reference an already existing race with few modifications (as demonstrated by their use of a near clone fran model) the people most interested in Viera would have been put off if it was so different.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  10. #10
    Player
    Atamis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    321
    Character
    Cassandria Everfree
    World
    Balmung
    Main Class
    Miner Lv 90
    I reallllly hope they do something for the hats. Even if its just allowing ears to clip through them. Don't worry SE i'm a responsible adult and i can handle sorting through hats to find the one thats least offensive with the clipping. It boggles my mind they just didn't turn hats on even with the clipping. They literally haven't cared about clipping before this. Au'Ra horns clip with everything, they gave up making tail armors when ARR launched and every tail shamelessly clips through, they just added some cute tail tents to some of the armor to hide it.

    Maybe we should just make a gofundme to actually pay the devs that did the hats(masks) we currently have so they'll make the rest of them work.
    (0)
    Last edited by Atamis; 09-23-2019 at 12:27 PM.

Page 2 of 3 FirstFirst 1 2 3 LastLast