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  1. #1
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by YusiKha View Post
    Again, MP cost means nothing. I can see that this is supposed to be a 'tank invuln' power level, but the problem is that the group now has 4 'invuln' skills, which trivialises encounter difficulty.

    This screams of 'hey this could be cool' without any consideration of balance or how the game functions at extreme difficulty and above.
    [/QUOTE]

    again,mp is rather important to WHM despite having thin air cause still thin air also has his long cd and not last forever.
    also re-raise has a very long cd and a rather long cast time as well. re-raise doesn't make someone invincible cause he can still die, it just give him the ability to revive immediately after.
    i might add cannot be used during thin air for it though.
    and true it does scream "hey this could be cool without any consideration to extreme difficulty" cause i don't take just them into consideration cause like i said saving 1 up 2 people won't make a different to a wiped party and those mechanics come more frequents as well it is for the sole purpose of just fun to have.

    hope i answered all your answers
    (0)

  2. #2
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    i decided to change and update the idea a bit.
    let me know what you think ^^.
    (0)

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