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  1. #21
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by KageTokage View Post
    I already tried melee LB with both Trick Attack and Shadow Fang active and it still did the usual 10K damage.

    I didn't try it with Blood for Blood, but I suppose it would be easy enough to test.

    EDIT: Nope. Blood for Blood doesn't work either, so I guess neither player-applied damage buffs nor vulnerability debuffs influence it.
    It's the damage taken aspect of BFB, not the damage dealt, I'm kinda surprised I had to clarify this because Casters don't have BFB. Melee LB is affected by culling but we're discussing caster LB in any case.

    Dunno how vuln/damage up stacking is calculated or how applicable it is, whether it has DR etc though, being honest I've never really paid attention to it, if you get LBed by a melee and you're not a tank, a range on full hp, or a healer that's reasonably topped off you're going to die regardless anyway.
    (1)
    Last edited by BloodRubyXII; 10-03-2019 at 09:52 PM.
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  2. #22
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm just dumb, though I think most people already think that at this point.

    I guess the rule is self-induced/environmental vulnerabilities such as PLD's Cover/Blood for Blood/culling time can make LBs deal more damage, but hostile ones applied by other players won't.
    (0)
    Last edited by KageTokage; 10-03-2019 at 10:09 PM.

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