I would like to see both the leves and quests redone for 2.0. Here is why...
First let's start with the leves. I know the majority of you think they are fine since most focus on group play and dont solo much. But for those who do play solo, leves are a boring and repetitive pain in the a**. It feel like there is just a few leves between each 10lvl and that you keep repeating the same ones. To make it worst the few leves we have are basically the same with different mobs.
I think that first we need a lot more of them but also add some special ones. Maybe leves that pop up only once a week or some that have only a limited number of cards that can be given out to players so that then we can trade cards with eachother. Hey they could even make them into tetra master mini games. You beat your opponent, win his leve cards and could go and do them. What im trying to say is that this system has a lot more potential then what it is used for. Im sure all of you can think of origial ways of improving this system.
Next lets talk Quests.
As for quests i know almost all of you think they are flawed and boring. I think that they should use quests to take you from one place to another like WOW does. You start them in the begginer zone and as you complete them they take you all the way to the end game zone. This will help us explore the world all while.learning about the lore. They should have a lot of these quests with different possible paths so that from the beggining you dont need follow the same path everytime you level a new
Class. For this they need to make most quests repeatable once for each class and not once per character as it is now. We need quests that have more effort put into them. The ones we have now are bland and very boring. We also need more quests that are made for parties.
I could go on like this for long but im sure you get the idea.
What do you think and how would you change or improve thesw 2?