/salute fellow players!

I've been reading and hearing in game about the constant complaints of Anima. Ironically, we use Anima to travel for just about anything be it farming, leveling, or even content related. I figured why not make one thing simple for both players and the Dev team to agree on but this is just a few suggestions:

A) Instead of Anima, have players use spells of the cost of MP to teleport self or others to the location. This will be more convenient rather forking large amount of gil to people who value their Anima. Of course, we could leave the other none aetheryte crystal that are floating require anima to quick port cost remain at the cost of 1 anima.

B) Elimination of Anima but with a cost. If people like the idea of "gil sink" in the game, then why not just charge them by gil. The higher the location (level wise) the greater the cost. This way, it will be more convenient than worrying about the cost of anima. After all, nothing is free in life. Or you could try making the players earn key items upon ariving to the area to teleport there for free.

C) Last but not least well... I'll leave that up to the community for other creative ideas.