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  1. #1
    Player
    Fouluryu's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    170
    Character
    Foulu Ryu
    World
    Goblin
    Main Class
    Bard Lv 50

    Universal idea to resolving Anima

    /salute fellow players!

    I've been reading and hearing in game about the constant complaints of Anima. Ironically, we use Anima to travel for just about anything be it farming, leveling, or even content related. I figured why not make one thing simple for both players and the Dev team to agree on but this is just a few suggestions:

    A) Instead of Anima, have players use spells of the cost of MP to teleport self or others to the location. This will be more convenient rather forking large amount of gil to people who value their Anima. Of course, we could leave the other none aetheryte crystal that are floating require anima to quick port cost remain at the cost of 1 anima.

    B) Elimination of Anima but with a cost. If people like the idea of "gil sink" in the game, then why not just charge them by gil. The higher the location (level wise) the greater the cost. This way, it will be more convenient than worrying about the cost of anima. After all, nothing is free in life. Or you could try making the players earn key items upon ariving to the area to teleport there for free.

    C) Last but not least well... I'll leave that up to the community for other creative ideas.
    (2)

    私の方法である…

  2. #2
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    I really want to say something to the effect of, "We have a new thread on this same subject before we've even gotten through half of the other thread on the same subject!"

    Level Sync.. Anima.. Unngghh..

    Glad I'm going home very soon!
    (3)
    Last edited by Xoo; 03-22-2012 at 02:41 PM.
    My signature is edible. Go ahead, try some.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    A. It's a no no because everyone would then be able to teleport themselves anywhere anytime because we can swap classes on the fly.
    (1)

  4. #4
    Player
    Fouluryu's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    170
    Character
    Foulu Ryu
    World
    Goblin
    Main Class
    Bard Lv 50
    Quote Originally Posted by Chardrizard View Post
    A. It's a no no because everyone would then be able to teleport themselves anywhere anytime because we can swap classes on the fly.
    Could always put a down time to spells.
    (1)

    私の方法である…

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    or we could just do the option where they leave it exactly like it is. that's the option i support.

    leave it like it is until alternate means of transportation is put in place.
    (8)


    http://crystalknights.guildwork.com/

  6. #6
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    There's no problem with Anima. That's Universal enough, right?
    (6)

  7. #7
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    198
    Look at the siggy and recognize!
    (1)
    "Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiote. So far, the Universe is winning." - Rich Cook


  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    The problem is not with anima, but its users.
    (5)

  9. #9
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Or we could simply recognize that ANIMA IS NOT BROKEN. It was purposely designed the way it was to fulfill certain objectives. It fulfills those objectives well. It's not a problem for anybody with the self-control to manage it properly and not teleport everywhere until they run out. It doesn't need to be changed.
    (4)

  10. #10
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Fouluryu View Post
    /salute fellow players!

    I've been reading and hearing in game about the constant complaints of Anima. Ironically, we use Anima to travel for just about anything be it farming, leveling, or even content related. I figured why not make one thing simple for both players and the Dev team to agree on but this is just a few suggestions:

    A) Instead of Anima, have players use spells of the cost of MP to teleport self or others to the location. This will be more convenient rather forking large amount of gil to people who value their Anima. Of course, we could leave the other none aetheryte crystal that are floating require anima to quick port cost remain at the cost of 1 anima.

    B) Elimination of Anima but with a cost. If people like the idea of "gil sink" in the game, then why not just charge them by gil. The higher the location (level wise) the greater the cost. This way, it will be more convenient than worrying about the cost of anima. After all, nothing is free in life. Or you could try making the players earn key items upon ariving to the area to teleport there for free.

    C) Last but not least well... I'll leave that up to the community for other creative ideas.
    damn why didnt i think of that, what a totally original idea i never heard of before
    (1)

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