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  1. #1
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Havelocke View Post
    Exactly this. Rdm would need to take care that their rotation didn't drop or they would suffer a DPS penalty - exactly like BLM. In addition, the increase in dps would also increase the penalty in using Raise or any other non-dps spell.

    Its simple and its a win win. The only question is do others agree?
    Please no, this would kill any and all rotational tension with proc/mana management and make RDM truly a class with barely any optimization like some people seem to believe. The functionality of RDM is more than fine as it is right now, it literally just needs numbers.
    (0)

  2. #2
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Leidiriv View Post
    Please no, this would kill any and all rotational tension with proc/mana management and make RDM truly a class with barely any optimization like some people seem to believe. The functionality of RDM is more than fine as it is right now, it literally just needs numbers.
    This is a fair criticism of the idea; it would be trading out RNG and proc management for a much more BLM-esque playstyle revolving around short timers, and people who want that do already have BLM to play.
    (0)
    Last edited by SaberMaxwell; 10-18-2019 at 02:35 AM.
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.