Aside from DPS buffs, I kinda want to see more Flavour to RDM. Not things that matter, but things that tie the class down as being a part Black and White mage. I feel that the Mana system is not enough to justify and more can be done.

My thought was adding small effects to the more powerful skill such as VerHoly, possibly adding a minuscule 5% healing buff to nearby allies when upon landing the skill, like a white mage. And to Verflare, adding a minuscule 5% reduce damage taken. Not things that matter in 99% scenario, but adds flair to the class.

also, consider adding white mana generation to like Vercure, so that DPS loss would ever so slightly less painful when you have to cast it.

Although, I do wish to see Vercure be an oGCD AoE regen, which gives white mana(5). by doing so, they could add a black mage counterpart where it gives the party damage reduction while generating black mana(5). Playing into the fact RDM being a more supportive DPS.

well, adding mana to both skills could just result in RDM just pressing them off CD for DPS, so removing them is understandable as well. I don't wanna see it being used in that manner as well.

all in all, I just wanna see more class identify to RDM