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  1. #1
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by wereotter View Post
    So delete displacement, or turn it into a simple movement skill with no damage.

    I make no hiding that I think it was only an okay skill at best when it was implemented, but causes more trouble than it's worth too often. I've had it launch me off platforms that are too narrow to actually use it more than once, and in open world content, I've had it launch me into enemies in Eureka causing my death when they all get agroed onto me. The game's developers have failed to take this skill into account when designing arenas, and rather than address this, they gave us Engagement, and then made it have less potency. This means that Red Mages have been nerfed for fights where Displacement isn't a viable skill to use, and that's not okay by me.

    No other job I can think of gets a damage penalty because of the shape of the platform you're fighting on, so why should Red Mage? If you prefer to be at range, nothing is stopping you from using Displacement to go away if their damage is nearer equal.
    What fights are there where Displacement's not viable? It's easily usable in both EX trials, it's not even a question of "can I use it" in E1S, it's dependent on mechanics and the tank's position in E2S, there's only 1 or 2 spots in E3S where I wouldn't use it (just before any Temporary Current, since that's suicide), and from what I've done so far in E4 (and the videos I've seen) it looks okay there too except for 1 or 2 spots.
    (2)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Leidiriv View Post
    What fights are there where Displacement's not viable? It's easily usable in both EX trials, it's not even a question of "can I use it" in E1S, it's dependent on mechanics and the tank's position in E2S, there's only 1 or 2 spots in E3S where I wouldn't use it (just before any Temporary Current, since that's suicide), and from what I've done so far in E4 (and the videos I've seen) it looks okay there too except for 1 or 2 spots.
    E3S isn't not viable when Leviathan splits out the center of the platform.

    Suzaku last expansion it wasn't viable since the coin platform you fight on was exactly 15 yalms wide.

    These are two fights I can think of off hand, also it does depend on how your rotation is lining up in the fight, but for me, I find that I'm using my melee combo during the panto puddles phase, so if I leap back then, it's the same problem, you either leap back into death or you leap off the platform.

    The fact that instances like this even exist, though, is exactly why I argue that the two skills shouldn't have a disparity of damage output. You don't see a skill on any other job that requires you use a different one for less damage when the platform isn't shaped favorably. The closest thing to this I can think of was that in ARR, Leviathan sill has a normal positional ring for his first phase despite the rear positional being inaccessible, and this is something they've changed in fights where you can't reliably hit positionals going forward, think E4S where big titan has an omni-positional hit ring.
    (0)

  3. #3
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by wereotter View Post
    E3S isn't not viable when Leviathan splits out the center of the platform.

    Suzaku last expansion it wasn't viable since the coin platform you fight on was exactly 15 yalms wide.

    These are two fights I can think of off hand, also it does depend on how your rotation is lining up in the fight, but for me, I find that I'm using my melee combo during the panto puddles phase, so if I leap back then, it's the same problem, you either leap back into death or you leap off the platform.

    The fact that instances like this even exist, though, is exactly why I argue that the two skills shouldn't have a disparity of damage output. You don't see a skill on any other job that requires you use a different one for less damage when the platform isn't shaped favorably. The closest thing to this I can think of was that in ARR, Leviathan sill has a normal positional ring for his first phase despite the rear positional being inaccessible, and this is something they've changed in fights where you can't reliably hit positionals going forward, think E4S where big titan has an omni-positional hit ring.
    Displacing on Leviathan when the platform is split is easy. Just stand on the inner edge and a bit back from Levi's hitbox. For Suzaku, once again just hug the inner ring and Displacement is perfectly safe. Hell, Corps-a-corps is more dangerous than Displacement in those fights.
    (4)

  4. #4
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Leidiriv View Post
    Displacing on Leviathan when the platform is split is easy. Just stand on the inner edge and a bit back from Levi's hitbox. For Suzaku, once again just hug the inner ring and Displacement is perfectly safe. Hell, Corps-a-corps is more dangerous than Displacement in those fights.
    I lol'd when he said it was suicide. Its super comfy to do.
    (2)

  5. #5
    Player
    JohnnyDevo's Avatar
    Join Date
    Jun 2016
    Posts
    190
    Character
    J'majha Devo
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Zyneste View Post
    I lol'd when he said it was suicide. Its super comfy to do.
    I scared my raid group by saying "if I die, I die" the first time I did it, but I haven't ever actually fallen off the platform doing it.
    (1)