Quote Originally Posted by Zyneste View Post



This was about 1 week into 5.08. The higher the number on the top right, the more difficult or inconsistent the player base is at performing high DPS. The lower the number the more consistent. Healers have an obviously high gap from healing. SMN/RDM would be skewed slightly from using raise GCDs, but not by much. In many ways, Monk and Dragoon are much easier than even Red Mage. They've practically baby proofed the melee.
Upper right number seems confused.

It's less than 20 difference between Max and Min on Red mage, about the same as Dragoon, and only 1 less than Ninja.

In other words, you got differences of 19.x, 20.x, and 21.x.

No one in their right mind would say "Dragoon is only slightly easier than Ninja" or "Red mage is just as difficult as Ninja", or "Paladin is harder than all of them."