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  1. #10
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by alchemi80 View Post
    It most certainly does. Do you think classes that are more difficult to play shouldn't be rewarded in kind for optimal performance?


    This isn't about what I personally think is simple. RDM is objectively much easier to play than most other classes, and possibly maybe on par with a couple of the classes Wayfinder pointed out. And it can rez and heal. It's notorious for being braindead, everywhere from these very forums, to ffxiv reddit, to FC forums, to in game chat. Are you really contesting this?

    To both of you, I think raising RDM damage is fine as long as the damage is accompanied by added complexity. Do you agree to that at least?
    No it doesn’t, because these jobs aren’t that far apart in difficulty to begin with and, No job is WAY harder than of them but i'll humor you. Let’s say BLM is harder than RDM, by how much is it harder, and how much of that should matter. NIN is touted as being harder than MNK but it's worse, and AST is arguably much more difficult than WHM especially on a controller but there is very marginal difference between the 2. so really, how much should difficulty matter in RDM's case when it doesn't matter anywhere else?

    Give me a statistic before you try and feed your “objective” conjecture on a completely subjective subject
    (2)
    Last edited by Wayfinder3; 09-25-2019 at 05:50 AM.