While I'm incredibly happy with this patch, the jobs, and the new dungeons, one thing seems incredibly overused: Hate resets.

While hate reset moves can add a different variety of challenge to battles, I think it's becoming overused. Moogles have hate reset, as does Coincounter, and the paladin and bard fights.

Perhaps I'm alone in this train of thought, but in the future could it be toned down a bit?