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  1. #1
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raoabolic View Post
    Oh man, you're right. I've actually only used shirk on tanks so I was mostly assuming and assuming it works like sneak attack/trick attack from XI, at least enmity wise. Thanks for the protip!
    I'm pretty sure they changed how shirk works. IIRC you used to be able to troll other people by shirking them, but not anymore.
    (2)

  2. #2
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Zebraoracle View Post
    I'm pretty sure they changed how shirk works. IIRC you used to be able to troll other people by shirking them, but not anymore.
    It still works the same way. The issue is how Aggro was handled before and after Shadowbringers. Aggro wasn't this much of a freebie, to the point where DPS had to press Diversion and Ninjas had ways to manipulate aggro generation. Same as casters having Lucid Dream shave their generated aggro by half. Meaning if you had your tank stance on, you'd need to generate enough of an aggro lead. Disabling your tank stance and shirking ensured that unless you pressed Provoke, your target had that lead.

    Shadowbringers came and rendered aggro management borderline useless by making tanks generate large amounts of aggro by sneezing with a tank stance on. So even if you Shirk, your lead would be so great that you'd need to be doing absolutely nothing for a long period of time without your stance on for it to matter.

    So the issue isn't Shirk itself nor the value or anything. The issue is how aggro is dealt with. Before, you didn't generate as much damage to the point where the game had tools outside of tanks to control aggro generation. Now you just generate a good solid lead with one or two hits.

    This is also why "You pull it you tank it" is far less prevalent and justified now. Back then it already was sketchy, but you could make the argument that unless you had Ultimatum (an AoE Provoke that existed only in Stormblood) you'd need to run around the DPS to get aggro and make sure they didn't steal it as you pulled, making the pull stuttered. And some tanks just didn't like it. Now there's none of that, and even if they pull, you can get aggro back with a single action on the mobs. So complaining about it is even more pointless. And no amount of Shirking will will shift aggro entirely to someone else. You'd need to be the definition of "braindead and useless" for it to actually do so.
    (0)