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  1. #41
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,121
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    I have to laugh cause most of the time they use it too late or pull from something that isn't that bad into something worse.
    (3)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  2. #42
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    But how else would I encourage my tank to pull more?
    (3)

  3. #43
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by MPK View Post
    But how else would I encourage my tank to pull more?
    By telling them they could pull more. If you do this then shame on you. I said this on the DF stories once but
    I had a healer do this to me as a new tank in Shisui a while back and I told them I was new to the dungeon and
    instead of telling me she could handle bigger pulls, she runs past me, grabs mobs then forces me to pull them all off her.
    So no. That actually really irritated me. I didn't say anything and pulled more as I went since I then knew
    the team could handle it but still.
    (Btw I dunno if you did this not or joking, I just thought about it when you said this.)

    As for Rescue itself, the problem for me is, you can almost barely rescue well unless
    there's a long start up in a boss mech because the delay of use.
    The cast is instant, but the tick to pull people to you isn't.
    (5)
    Last edited by Jybril; 09-20-2019 at 05:27 AM. Reason: Typo.

  4. #44
    Player
    stanrir's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    317
    Character
    I'septha Tayuun
    World
    Faerie
    Main Class
    Bard Lv 80
    I have been in to many pf groups for content that has a person who will not listen and refuses to do mechanics, Rescue is the most useful thing ever here because you can stop slow person from killing everyone by just tugging him away at the right moment
    (1)

  5. #45
    Player
    Novae's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    330
    Character
    Novae Ombreloup
    World
    Faerie
    Main Class
    White Mage Lv 90
    I think Rescue is very usefull during Titania EX last phase, when someone get hit by phantom rune. Otherwise, it's just a troll skill ( like many others, I've been rescued in aoes by FC mates just because they thought it was funny. It's not.).
    Do they need to remove it/add a disable option? I don't think so.
    (0)

  6. #46
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by MPK View Post
    But how else would I encourage my tank to pull more?
    I don't like this at all. Just like Jybril's story, not all tanks are comfortable with big pulls or take a little while to get started. I seldom tank and when I do I'm usually a little anxious at first, but once I get in to it I then go on to pull bigger if it's possible, it doesn't help if a healer is dragging me on purpose because they are unhappy with the pace. Say if you want more but don't try to control it with Rescue, doing it more than once then sorry that's going to be reported.
    (2)

  7. #47
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Rescue is too useful, the cases of misuse are too small, this is just confirmation bias: the thread. You saw it being misused once or twice and you think it's a widespread issue. That's not a reason to remove or disable a skill.

    The fact is that everyone who actually needs to be rescue doesn't know they need to be rescued, if they knew they wouldn't be standing in bad in the first place. If someone uses it in bad faith report them, if someone makes a mistake take a breath and realize you don't die IRL if you lose a gcd.
    (8)

  8. #48
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    I used rescue on my dragoon in e3s recently who used LB3 at the worse time, I was able to get him out of the animation lock while still getting off the damage and saving him from the mechanic coming right after. I also really enjoy dragging someone off with me when I see a run is dead and just want to reset. (about the only fun part in healing anymore, tbh.)
    (1)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  9. #49
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    You said they were using it to stop tanks from wall to wall pulling, whereas I have had healers yanking me around to tell me to wall to wall pull XD
    I did die in a dungeon earlier from doing wall to wall pulling, after a healer yanked me and then they face pulled more. I took the adds off her, but the incoming damage was too much even with using CDs.

    I do hate it when I am easily dodging AoEs, but due to ping it doesn't look like it on their screen, so they yank me, it can feel pretty disorientating.
    (1)
    Last edited by NessaWyvern; 09-20-2019 at 09:02 AM.

  10. #50
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Makeda View Post
    This is not often taken that way though. What happens is the person is suddenly somewhere else and has to mentally reorient, and may likely have blown a cooldown in a now bad spot or have lost a few GCDs from their rotation and need to re-evaluate what still lines up.

    And they may not know why even after whatever you saved them from hits - the camera shift and mental wtf will both possibly block them from learning...

    Communication or just letting them eat the debuff a few times is better.
    I was on call with the tanks new to e4, so that was never in issue, and I would rather keep the MT alive (No cooldowns used, since I moved him and nothing saves you from falling off if Rescue can trigger) than allow them to die just to learn. The fact I rescued the e3 tank 3 times for Tidal Wave shows that they clearly never learned even after it should have been obvious.
    (0)

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