Page 3 of 15 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 144
  1. #21
    Player
    Scryar's Avatar
    Join Date
    Jun 2017
    Posts
    76
    Character
    Ares Cassis
    World
    Omega
    Main Class
    Black Mage Lv 80
    It happens so rarely that I don't see a big issue with it. The only really bad experience I had with this skill in the years i play this game was a few weeks ago It happened during an expert dungeon and the the first thing the whm did was to press the sprint button and run into a mob group and start spamming holy. I told him/her to let me pull but instead he/she did the same with the second group and this time used rescue to pull me towards the group. I left the group afterwards as I didn't want to deal with the stupidity of said player. The issue here wasn't rescue though but the behaviour of that player.There were a few times someone used rescue on my black mage because they probabaly thought I wouldn't be able to get out of the aoe in time but I didn't mind it that much because their intention didn't seem to be vicious. From my experience it's a non issue.
    (6)

  2. #22
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Dzian View Post
    I think it's issue is more in how it works and how latency plays a part. it's like a movement tool not a warpy tool (for want of a better term) so you can quite literally be dragged through ground aoes or even off platforms in some arenas where parts of the floor get removed. you try and rescue a player over that gap and they just die..

    if it was more of a warp to healer rather than a move to healer i think a lot of the issues would be fixed
    This. If it was just a simple warp I don't think the skill would be as hated. Right now it's at the mercy of server ticks and various other lag factors that really only make it viable in a select few situations - such as E3S when my static was learning it, it was a good way to save people from going off the ledge with Tidal Wave or save people with Heavy during Maelstrom. But beyond that it's often more hassle than it's worth in it's current form.
    (2)

  3. #23
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Yes please. Nothing beats being a BLM and using the shield ability to keep up damage and not dropping Enochian/leaving your leylines just to have a healer pull you anyway losing you more GCDs than you would have lost by simply moving. Like wow... It is almost as if they do not know we have a shield...
    (3)

  4. #24
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Someone in my FC used Rescue to pull me into Ancient Flare the other day as a joke. There was also a time during Dun Scaith when I was doing a mechanic with Surecast and someone tried to rescue me even though I was perfectly safe. So I guess I wouldn't be opposed to the idea.

    That being said, it'd kind of defeat the point of Rescue.
    (2)

  5. #25
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Moonfish View Post
    It most definitely did have such a thing the last time I played in WoD - it was an item that came from Blingtron.
    The Neural Silencer

    On topic, I use Rescue for those DPS who like to stand in no man's land outside my aoe heal range.
    (3)
    Last edited by Deceptus; 09-19-2019 at 09:56 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #26
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by hynaku View Post
    They need to just get rid of it. I had healers use on me for no reason and wreck my rotations from it. Another time had one use on me and ended up in aoe attack and we both died from it and caused all of us to wipe from it. Easy fix let the target player choose if they accept the rescue or not.
    That sounds nice, but consider the following:

    You're in Syrcus Tower. Amon is casting Curtain Call, which is about to go off, and you don't notice. A Healer notices you late and casts Rescue on you to pull you to safety as you do your rotation. A message pops up on your screen "Would you like to be Rescued?"

    - No: Why would you want to be Rescued? Nothing bad is happeni- *Curtain Call*

    - Yes: Why is this person trying to Rescue m- *Curtain Call*
    (14)

  7. #27
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Yes please. Nothing beats being a BLM and using the shield ability to keep up damage and not dropping Enochian/leaving your leylines just to have a healer pull you anyway losing you more GCDs than you would have lost by simply moving. Like wow... It is almost as if they do not know we have a shield...
    I can guarantee you that the vast majority of people using Rescue aren't stopping to take into account what job you are or whether or not you're shielding yourself before they hit that Rescue button. All they are seeing is that you're standing in bad, which is something that usually makes healers' jobs harder.

    Don't get me wrong though, I do relate to how you feel. It's why I don't feel Rescue should exist as a skill. In a heavily movement/"DDR" based game where one misstep (or lack of step) can mean the difference between living and dying, I feel all players ought to be responsible for their own movement, as well as the consequences when they screw up.
    (7)

  8. #28
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Fynlar View Post
    I can guarantee you that the vast majority of people using Rescue aren't stopping to take into account what job you are or whether or not you're shielding yourself before they hit that Rescue button. All they are seeing is that you're standing in bad, which is something that usually makes healers' jobs harder.

    Don't get me wrong though, I do relate to how you feel. It's why I don't feel Rescue should exist as a skill. In a heavily movement/"DDR" based game where one misstep (or lack of step) can mean the difference between living and dying, I feel all players ought to be responsible for their own movement, as well as the consequences when they screw up.
    Yes, I sadly know this, which is why I indeed think the skill should be toggleable or not exist at all as I due to this don’t trust PUG healers with this sort of ability.
    (2)

  9. #29
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FoxyAreku View Post
    This would be the equivalent of removing the skill from the game. WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.

    Just because you feel you don't need it, doesn't mean a 'disable assistance' button should exist, as it would simply lead to people who are much worse players than you ending up standing in AoEs and the only way the healer can get them out of the AoE doesn't work because they felt the need to use that option. And then the healer has to use their mp to raise the person...all in all, such an option does more harm than good. And at a time where healers have so few options to do their job to begin with, you want to take away another option from them?

    There's also advanced tactics like using rescue to get DPS out of limit break animation lock, which would completely go away...

    Instead, if you feel you are being griefed by healers, then you should perhaps use the report feature the game offers instead of making a thread like this. Healers get griefed by tanks and dps all the time, report them, and move on.
    Oh no, idiotic players dying to mechanics, what a tragedy, thank yaoi that healers have always had rescue and haven't been forced to deal with the inconvenience of not being able to control a player's movement.
    (3)

    Watching forum drama be like

  10. #30
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    If you want to disable Rescue, add the option of not being able to rez the player who died because he was out of position and you couldn't Rescue them into a safe spot so healer won't need to waste mana on them.
    And autokick tanks who don't use CDs at all.
    (9)

Page 3 of 15 FirstFirst 1 2 3 4 5 13 ... LastLast