Should be like a duty action, when it's cast on you it becomes available to use for 20 seconds or so, and you can decide yourself if or when you actually trigger it.
Should be like a duty action, when it's cast on you it becomes available to use for 20 seconds or so, and you can decide yourself if or when you actually trigger it.
That doesn't make sense. The point of the move is in its immediacy. Having someone check something in the moment to decide whether or not they'll accept it means if rescue was used right, they would already have been hit with whatever by the time they accept.
Unless it's done preemptively at all times and placed on all characters and then refreshed for its duration so that the box is always there to accept a rescue in waiting. Which no one would bother keeping up on all party members because the spell is already nearly useless. But if they need the rescue, they'd have just moved rather than checking the box to take it in the first place.
I did play a priest when this spell showed up in WoW as leap of faith. Didn't ever use it then. Holy Priest was always the class with an identity crisis that got experimentally wonky spells. They couldn't tank heal the best, shield heal, nor raid heal or HoT heal the best so they just got the strange guinea pig spells. I've always considered this spell one of those.
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