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  1. #1
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100

    Suggestion: Add a disable option for Rescue

    To preface this: Other MMOs have an option to disable skills like Rescue being used on you as something like "Disable assistance" since they have more than one skill of that type usually. Things like forced emotes or shared stealth skills, etc.

    Disclaimer (since some people apparently need this when it's brought up): No, I don't get hit with AOEs, and I perform mechanics perfectly nearly 100% of the time. I'm a semi-retired hardcore raider and have a BPA over 95th percentile in multiple previous raid tiers on multiple roles and jobs. I know what I'm doing. This post is not a salty post at healers from a braindead DPS that dies repeatedly. I do also know the usefulness of the skill and that is why I suggest an option to disable it for when you're playing outside of an organized group.

    Rescue (in Duty Finder primarily) has seemingly suddenly become an issue after Shadowbringers launched. I don't know if it's because of healers being reworked so dramatically and given less to do/having more hotbar space, but a lot more healers of all varieties have started to use it. I've seen it used everywhere, from low level dungeons up to expert and extreme.

    The issue with this is that almost every time it's used it's detrimental. Most of the time, it's used too slow to even save a person from an AOE and instead results in them being hit by it instead when they had already moved. Other times, the person might not even be in an AOE in the first place, but the healer feels the need to slap on the wrist a DPS or tank that they feel is being too "dangerous". I've personally had it used on me while playing Monk, causing me to drop my Greased Lightning stacks before my GCD hit, which is extremely detrimental to its rotation, and another time while I was on BLM after I had just used Aetherial Manipulation to the healer anyways, which canceled my cast and was frustrating. In neither situation was I in danger of being hit by anything and hadn't failed any mechanics previously.

    Other issues are mechanical. I've seen multiple examples to use, but for myself personally, I was in a Titania Ex clear and had a healer Rescue me into their puddle because I wasn't in mine while doing positionals. I had actually moved into my puddle right before the countdown ended, but for whatever reason the healer panicked and Rescued me into their own, which caused a wipe. That one healer that had no understanding of how melee DPS is played, had no idea of what I was planning on doing, and made the assumption that I wouldn't get into my puddle in time, panicked and pulled me out of my puddle at the last second instead of just letting it be. They wasted 7 other people's time and effort because they made the decision to try to play for someone else while simultaneously not even understanding how the mechanic worked themselves.

    The worst cases I've seen are from healers using it to passive-aggressively yank back tanks that are wall-to-wall pulling (in max ilvl gear for the content and playing well) without ever even asking for smaller pulls, which is outright abuse of the skill and griefing. I've also heard of the opposite with tanks being pulled forward into new groups of enemies as well. It should never be used as a tool to force other players to do what you want them to, and this is the primary reason that I suggest an option to disable it.

    There should never be a case where another player can force you to move somewhere that you don't want to, because it is too easy to be abused both unintentionally and on purpose. In the worst cases, it's someone trying to literally play for someone else, but without any understanding of what that other player is doing. Personally, I would definitely prefer the option to disable it and not have to deal with having myself pulled away out of my rotation or into an AOE by a clueless healer.

    Additionally, there are no mechanics or situations in the game that require Rescue to ever be used. It should be optional for people who are okay with having themselves pulled, but for those of us who'd rather not get yanked around, we should also be able to turn it off.

    Finally: If you're a healer and you'd prefer to continue to pull people around since you feel better than they are at playing their own job, let them die if you're so certain of it, if they keep messing up then stop feeding them your MP. You can't rescue enough to save someone like that in the first place.
    (26)
    Last edited by YojimboM; 09-19-2019 at 02:28 PM.

  2. #2
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    This would be the equivalent of removing the skill from the game. WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.

    Just because you feel you don't need it, doesn't mean a 'disable assistance' button should exist, as it would simply lead to people who are much worse players than you ending up standing in AoEs and the only way the healer can get them out of the AoE doesn't work because they felt the need to use that option. And then the healer has to use their mp to raise the person...all in all, such an option does more harm than good. And at a time where healers have so few options to do their job to begin with, you want to take away another option from them?

    There's also advanced tactics like using rescue to get DPS out of limit break animation lock, which would completely go away...

    Instead, if you feel you are being griefed by healers, then you should perhaps use the report feature the game offers instead of making a thread like this. Healers get griefed by tanks and dps all the time, report them, and move on.
    (43)
    Last edited by FoxyAreku; 09-19-2019 at 02:35 PM.

  3. #3
    Player
    Moonfish's Avatar
    Join Date
    Mar 2016
    Posts
    496
    Character
    Autumn Stardust
    World
    Malboro
    Main Class
    Sage Lv 100
    Quote Originally Posted by FoxyAreku View Post
    WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.
    It most definitely did have such a thing the last time I played in WoD - it was an item that came from Blingtron.
    (3)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Moonfish View Post
    It most definitely did have such a thing the last time I played in WoD - it was an item that came from Blingtron.
    The Neural Silencer

    On topic, I use Rescue for those DPS who like to stand in no man's land outside my aoe heal range.
    (3)
    Last edited by Deceptus; 09-19-2019 at 09:56 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FoxyAreku View Post
    This would be the equivalent of removing the skill from the game. WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.

    Just because you feel you don't need it, doesn't mean a 'disable assistance' button should exist, as it would simply lead to people who are much worse players than you ending up standing in AoEs and the only way the healer can get them out of the AoE doesn't work because they felt the need to use that option. And then the healer has to use their mp to raise the person...all in all, such an option does more harm than good. And at a time where healers have so few options to do their job to begin with, you want to take away another option from them?

    There's also advanced tactics like using rescue to get DPS out of limit break animation lock, which would completely go away...

    Instead, if you feel you are being griefed by healers, then you should perhaps use the report feature the game offers instead of making a thread like this. Healers get griefed by tanks and dps all the time, report them, and move on.
    Oh no, idiotic players dying to mechanics, what a tragedy, thank yaoi that healers have always had rescue and haven't been forced to deal with the inconvenience of not being able to control a player's movement.
    (3)

    Watching forum drama be like

  6. #6
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by FoxyAreku View Post
    This would be the equivalent of removing the skill from the game. WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.

    Just because you feel you don't need it, doesn't mean a 'disable assistance' button should exist, as it would simply lead to people who are much worse players than you ending up standing in AoEs and the only way the healer can get them out of the AoE doesn't work because they felt the need to use that option. And then the healer has to use their mp to raise the person...all in all, such an option does more harm than good. And at a time where healers have so few options to do their job to begin with, you want to take away another option from them?

    There's also advanced tactics like using rescue to get DPS out of limit break animation lock, which would completely go away...

    Instead, if you feel you are being griefed by healers, then you should perhaps use the report feature the game offers instead of making a thread like this. Healers get griefed by tanks and dps all the time, report them, and move on.
    Reporting does nothing. I've reported multiple healers abusing it in actual abuse situations (using it on purpose after I asked them not to), and I see them in DF later because nothing happened.

    Using Rescue to cancel DPS limit break animation is a pre-planned maneuver 99% of the time. Any intelligent uses of Rescue would still be there for group play since you can turn it back on.

    "And at a time where healers have so few options to do their job to begin with, you want to take away another option from them?" I have no idea where this is coming from. Healers are stronger than ever. It is mathematically incorrect to say anything different. Healers have been given stronger heals potency-for-potency across the board, with WHM even being blatantly and heavily overtuned. No amount of "options" will save someone from stupid, so if someone getting hit by AOEs is such a big issue then do it the old fashioned way and let them die and don't raise them until it's convenient for you. They probably aren't contributing enough to the party otherwise to need to be alive anyways.
    (1)

  7. #7
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by FoxyAreku View Post
    This would be the equivalent of removing the skill from the game. WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.
    https://www.wowhead.com/item=109599/neural-silencer

    I'm just saying, if you're gonna state that, should probably check your items first.
    (0)

  8. #8
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    They need to just get rid of it. I had healers use on me for no reason and wreck my rotations from it. Another time had one use on me and ended up in aoe attack and we both died from it and caused all of us to wipe from it. Easy fix let the target player choose if they accept the rescue or not.
    (16)
    Last edited by hynaku; 09-19-2019 at 03:20 PM.

  9. #9
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Then I'd add to that opting out from letting other people mark our characters. Quite common type of harassment to force people to wear the ignore mark because they think that person is a bad player.
    (9)

  10. #10
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rufalus View Post
    Then I'd add to that opting out from letting other people mark our characters. Quite common type of harassment to force people to wear the ignore mark because they think that person is a bad player.
    I've never seen this in my 6 years on this game. Can't be that common?
    (24)

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