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  1. #71
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rasikko View Post
    The one time I used it, I noticed one big fat huge no no about it: It has a delay before activation. This rendered it useless to me and especially dangerous the one on the receiving end of it. Basically it's swiftcast all over again. I should have expected this from the jump though, because if it's anything like Skyrim's movement functions, Rescue needs to calculate 6 positions before the movement begins.
    .
    This is pretty much why very few healers use Rescue. Most of the time, it simply doesn't go off quick enough.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #72
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Rescue does indeed need to do a bunch of work to go off.

    It targets the player, confirms your position client side, goes to that player, confirms where they are, moves them on their client side, then they are moved server side - and that's when everyone else sees them move.

    Rescue is one of those spells that simply don't work as well as they could because of the server ticks. It needs to go through 2 clients, and the server.
    (1)

  3. #73
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by FoxyAreku View Post
    I've never seen this in my 6 years on this game. Can't be that common?
    It's about as common as healers using rescue when it's not needed, which is pretty rare.
    (4)

  4. #74
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    I've found the ability fires so slow, it's utterly useless unless you've noticed a particular player is consistently slow at dodging and you have to start anticipating that it's coming and be ready for it.

    Frankly, I wouldn't miss it if it was removed completely.
    (1)

  5. #75
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Keep it in the game. Trolls will troll; they'll just find a new toy. Mistakes happen in the case of accidental killings and pullings.

    I can't tell you how many times I've loved my co-healer that's rescued me, or I've rescued them, for an AoE set right on them after a much needed healer LB3. That animation is, by far, the worst lock in the game for that healer.
    Rescuing after an LB in general - once the cast is done, the LB has already "hit."
    Some person who, apparently, has never seen a stack marker before and runs away from the party <insert Scorpion soundbite>.
    Coordinating with team mates for use (I rescue my tank after flare goes off for E3S so they get more up-time); something similar was worked out in O12S. Anyone that gets feared in Titania EX, I'll rescue before they get to the edge. I don't bother rescuing for growth because all melee have a quick move option (MNK's Shoulder Tackle; DRG's Elusive Jump; NIN's Shukuchi; SAM's Hissatsu: Gyoten).

    For those that don't want to be rescued and can suspect a time a healer would use it: Arm's Length/Surecast nullifies the pull. A lot of people don't know this or, I guess, they figure a player skill can't be cancelled out like that. I baffled a light farm party that was mostly healers that were doing troll pulls and I happened to be working on SMN relic. They were pulling people into the lasers (and that happened to be a point in the rotation where I needed to hardcast DoTs). After they pulled me the first time, I went to a corner far away from their reach so I could easily see when they had to approach me and surecast. Now, missing the DoTs, or messing with my rotation in general, wasn't end of the world and getting worked up over it was more trouble than it's worth. Instead of complaining about it to them, I simply made my own solution.
    (1)
    Last edited by JunseiKei; 09-22-2019 at 02:25 PM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  6. #76
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I often get rescued shortly before or after I have used Aetherial Manipulation, especially in E1 with this endless long cast where we have to hide behind the boss in the corner. Would be more funny I guess if the healers would not cancel my casts with Rescue >.>
    (1)

  7. #77
    Player
    Horobi's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Horobi Jainame
    World
    Malboro
    Main Class
    Arcanist Lv 50
    I mostly use it to bring someone into my cure3 range when someone think he's a special snowflake and gotta stand on his own spot when everyone else is stacked nicely.
    I shouldn't need to use 2 gcd for medica, when one cure3 is enough for the job, just because of one guy.

    Especially when I ask things like "please stack for dimensional shift healing" a few times. Rather than having them die for their foolishness, I just "rescue" them to get them into healing range.
    (2)

  8. #78
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Lets just delete 90% of skills all together because someone could use only few and thus hurting the party by doing so...
    Or just delete all boss mechanics and let us only auto attack, this will be fun and balanced game.
    Balance is fun when everyone is using same stick at the same time, at the same rate, dealing exact same amount of damage, woohoo.

    We want perfect gaem, we want perfect experience 100% of time, we want... oh we already killed fun in the game
    (4)
    Last edited by Nedkel; 09-22-2019 at 11:21 PM.

  9. #79
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Horobi View Post
    I mostly use it to bring someone into my cure3 range when someone think he's a special snowflake and gotta stand on his own spot when everyone else is stacked nicely.
    I shouldn't need to use 2 gcd for medica, when one cure3 is enough for the job, just because of one guy.

    Especially when I ask things like "please stack for dimensional shift healing" a few times. Rather than having them die for their foolishness, I just "rescue" them to get them into healing range.
    Tbh at that point you just let them get low and they should get the message that they're not getting healed if they're not close, especially if they're low health and they see heals going out but they're not getting hit by them.
    (0)

    Watching forum drama be like

  10. #80
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    had someone use it on me in e3. It was the moment it goes from Tidal wave into the platform vanishing. They rescue'd me from the middle of the platform to the sides in prep for tidal wave but I was about to hit Surecast. So it goes rescue - surecast - gotta move back to the middle to avoid platform vanishing. I'm now thrown out my rhythm because I wasn't expecting to be yanked to the side by the healer and have to run back to the middle. That's probably the moment I see most aggro from Rescue. I'd say atleast 3 times including my own I've seen people moan about rescues (casters) at that point.
    (0)

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