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スレッド: NIN in 5.1

  1. #111
    Player
    Hasrat's Avatar
    登録日
    2016/05/19
    投稿
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    黒魔道士 Lv 90
    As someone that hasn't hit 70 yet, can I maybe get a clearer explanation of what these changes entail? I'm seeing a lot of "TCJ" this and "Mesui" that, etc, and from the sound of it, endgame NIN seems like it was maybe improved. But I'm not entirely sure I understand how things are supposed to run down here in the 60s (or below).

    I can sorta understand that ninjutsu potencies were increased to compensate for no more weaving, right?
    So, I'm meant to spend one charge on Huton outside of combat (and periodically during combat prior to AC).
    Plan on spending the second charge on Suiton for TA, and Kass in another ninjutsu for big damage? Plus lining up whatever oGCDs there are for the window, presumably.

    I guess in the end it doesn't play all that different, does it? Just sorta slowed things down, less to weave? Idk. I'm just having trouble understanding this idea of stop doing things for a few GCDs so you can cast a thing. Am I meant to be weaving there? I'm bad at hitting perfect windows and optimal TA times and all that, but I at least like to understand what should be happening, if I paid better attention.
    (0)

  2. #112
    Player
    EtherRose's Avatar
    登録日
    2013/08/24
    投稿
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    モンク Lv 100
    Personally, they should redo the class like they did MCH.
    (0)

  3. #113
    Player
    Dadbod's Avatar
    登録日
    2019/09/22
    投稿
    18
    Character
    Dadbod Flexin
    World
    Exodus
    Main Class
    ナイト Lv 61
    I never played ninja before the change but I’m loving it right now. Animations are really nice, a melee class that uses spells is pretty fun to play. I think it feels quite good to someone who didn’t know what it was before.
    (0)

  4. #114
    Player
    Satarn's Avatar
    登録日
    2016/07/15
    投稿
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    ガンブレイカー Lv 90
    Quote 引用元:Hasrat 投稿を閲覧
    As someone that hasn't hit 70 yet, can I maybe get a clearer explanation of what these changes entail? I'm seeing a lot of "TCJ" this and "Mesui" that, etc, and from the sound of it, endgame NIN seems like it was maybe improved. But I'm not entirely sure I understand how things are supposed to run down here in the 60s (or below).

    I can sorta understand that ninjutsu potencies were increased to compensate for no more weaving, right?
    So, I'm meant to spend one charge on Huton outside of combat (and periodically during combat prior to AC).
    Plan on spending the second charge on Suiton for TA, and Kass in another ninjutsu for big damage? Plus lining up whatever oGCDs there are for the window, presumably.

    I guess in the end it doesn't play all that different, does it? Just sorta slowed things down, less to weave? Idk. I'm just having trouble understanding this idea of stop doing things for a few GCDs so you can cast a thing. Am I meant to be weaving there? I'm bad at hitting perfect windows and optimal TA times and all that, but I at least like to understand what should be happening, if I paid better attention.
    You should always start combat with 2 charges of Ninjutsu, as you can reset one with Hide after putting up/refreshing Huton. You can't weave between mudras, but you can single weave before them and after Ninjutsu itself. Kassatsu no longer resets Ninjutsu cd, but instead allows you to use it once outside of regular charges, so you can hit Kassatsu to put it on cd while you have a Ninjutsu charge ready without wasting casts like before.

    Quote 引用元:EtherRose 投稿を閲覧
    Personally, they should redo the class like they did MCH.
    Mmm yea, that way they can piss off both fans of old NIN and the new. Brilliant.
    (3)

  5. #115
    Player
    Solowing's Avatar
    登録日
    2014/11/12
    投稿
    558
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    忍者 Lv 100
    Ninja feels a bit less fun to play now
    shadowfang feels clunky and honestly feels like it should now be baked into a different ability all together as you so sparingly it might as well not be there.

    Tenchijin was a good change so was changing murdas to two stacks with a good change but putting it on the global CD was just awful

    Ninjutsu change to gcd slowly the class down, it removes the weaving aspect. it doesn't feel like a ninja anymore it feels like a boring baseline class that removes the spontaneousness. And for that I don't find it enjoyable as it was between classic heavensward or stormblood it's less than that. As it's the only class I really enjoy playing another hit like this is going to end my sub

    Yes it help high ping players but however they were different classes I didn't depend so highly on PING but they changed the class almost something else entirely for the sake of accessibility.

    The rework made most pre-existing ninja names hate it that had a little latency. While those were the higher ping/ those who want to get in the class enjoy it now
    (4)

  6. 2019/11/28 12:09

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