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Thread: NIN in 5.1

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  1. #1
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by KageTokage View Post
    Dunno if my math is just bad, but NIN seems like it got pretty buffed overall.

    Ninjutsu potency was mostly doubled across the board with Suiton getting an even bigger buff to 600 potency, combo finishers got buffed slightly, and Kassatsu is on a tiny 15 second cooldown.

    The only actual nerfs as far as I can tell are are Trick Attack's debuff being 5% but lasting five seconds longer, Shadow Fang being on a 70 second cooldown and Bhavacakra having lower potency/taking longer to accumulate ninki for.
    That's my thoughts as well. So, essentially we're getting super GCDs now. Hyosho Ranryu looks super spicy. And if understand how the new system works, it's essentially on 20 seconds cooldown.
    (1)
    Sometimes rumors are just... rumors.

  2. #2
    Player
    Siete's Avatar
    Join Date
    Jul 2019
    Posts
    173
    Character
    Siete Siebenheim
    World
    Mateus
    Main Class
    Summoner Lv 80
    We going Naruto now boys!
    This change looks great in paper, can't wait till it drops
    (1)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,990
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Siete View Post
    We going Naruto now boys!
    This change looks great in paper, can't wait till it drops
    I don't think Naruto ever had to stand around for a full 2 seconds just to use and activate 3 hand-signs for barely more damage than his typical ppgcd? We were already doing almost 420 ppgcd; without those further buffs, a Raiton would only be a potency bonus of 5, and that's assuming no SkS to waste. Fuma would have been a dps loss regardless. If those Ninjutsu potency buffs aren't huge, that previously vital part of our class is going to vary between trap and some scant percent-increase to our output.
    (0)

  4. #4
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Dunno about it, so far my static and our NIN is pretty unhappy about it. Until now we were mostly trying to use the 10% from trick attack to full capacity in raids but now talk is that we're going to drop it with our NIN switching to another job. The whole question will be how NIN will hold their own against DRK/MNK in DPS to be worth bringing along or not for the two melee-spots in raiding-environment
    (0)

  5. #5
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,452
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Pepsi_Plunge View Post
    Dunno about it, so far my static and our NIN is pretty unhappy about it. Until now we were mostly trying to use the 10% from trick attack to full capacity in raids but now talk is that we're going to drop it with our NIN switching to another job. The whole question will be how NIN will hold their own against DRK/MNK in DPS to be worth bringing along or not for the two melee-spots in raiding-environment
    Nah.. All the other buffs NIN got will easily override the TA loss, and possibly increase overall DPS
    (2)

  6. #6
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SamSmoot View Post
    Nah.. All the other buffs NIN got will easily override the TA loss, and possibly increase overall DPS
    My static brought a NIN even when they were hot garbage so I don't see how this could be worse than 5.0 release
    (1)

  7. #7
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    im definitely ready to try it out. This looks like a loss in rDPS but a significant gain in aDPS. We'll see how fluid it feels. The old opener did not allow us to put TenChiJin within the TA window because it was too short, but the increase of TA to 15 seconds means we may be able to TA with our first Suiton and then use Mesui with the second one from TenChiJin. This would result in a pretty significant gain in our opener if we can still fit the remaining DwaD, Assasinate, and 2 Kassatsus in it too.
    (0)

  8. #8
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,452
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Tex_Mex View Post
    im definitely ready to try it out. This looks like a loss in rDPS but a significant gain in aDPS. We'll see how fluid it feels. The old opener did not allow us to put TenChiJin within the TA window because it was too short, but the increase of TA to 15 seconds means we may be able to TA with our first Suiton and then use Mesui with the second one from TenChiJin. This would result in a pretty significant gain in our opener if we can still fit the remaining DwaD, Assasinate, and 2 Kassatsus in it too.
    Hmm, I've always started TA with a TCJ. I guess I've been doing it wrong.
    Anyway, TCJ will be a lot faster as well, since it's lost 3 keystrokes.
    (0)

  9. #9
    Player
    Raginroxas's Avatar
    Join Date
    Apr 2017
    Posts
    7
    Character
    Ragin Roxas
    World
    Behemoth
    Main Class
    Machinist Lv 83
    I hope these changes dont slow down the job. One of the things I loved about Ninja was how fast paced and wild it was, now that the mudras are on a GCD I wonder how it will feel using them. One change I really dislike is the change to Shadow Fang. I don't like the idea of a dot going on such a long cool down; I preferred it being a 2 part combo.
    (2)

  10. #10
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    So here's an odd question. Why didn't they just make Shadow Fang the second hit in a "new" Armor Crush combo, going from Spinning Edge into Shadow Fang into Armor Crush?
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

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