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  1. #11
    Player
    Monsoon_Lues's Avatar
    Join Date
    Mar 2019
    Location
    Ul'dah
    Posts
    16
    Character
    Gandearel Grimori
    World
    Raiden
    Main Class
    Monk Lv 90
    Quote Originally Posted by Dustytome View Post
    I'm not even sure we need to report those. Given the sheer number they ban with each wave, I doubt all those are from player reports. They've settled on an ineffective ban wave system and report or not, the rmt bots will exist until the wave hits and after that they'll just have until the next wave hits.



    They would first have to be allowed by SE to actually do something about it. SE has forbidden the GMs from acting on bots/cheats. Everything has to go to the Special Task Force, which is a small team (less than a handful of people last I saw) at the home base. They're not even region based.
    ban waves don't work anymore. literally 5 minutes after the ban wave there's another 90+ bots showing up. They need to implement some sort of ground or surface detection, where if you're in a forbidden place, or in a place you shouldn't be if not on a flying mount you get kicked and banned.
    (2)

  2. #12
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by miraidensetsu View Post
    If not for botting (that's hard to actually prove), why not ban them for bug exploit or hack? They're doing impossible things for players who's legally playing.

    For me, the solution is launching some solution that makes sure that no process will mess with FFXIV's packets and makes sure that the client has the exact checksum of a non modified client.

    But... But... Muh parser... Sorry, guy. Using parser was illegal to begin with.
    Client/packet checksum wouldn't affect parsers. Parsers only read, not modify, your network information to gather combat log data.
    (6)
    Last edited by Thamorian; 09-19-2019 at 03:50 AM. Reason: Spelling
    Looking to join a Free Company on Gilgamesh? Come check Beastmode out! Mists Ward 1 Plot 15!
    http://forum.square-enix.com/ffxiv/threads/369259-Gilgamesh-Beastmode-FC-Always-Welcoming-New-Members
    Beastmode Discord: https://discord.gg/wSVS4V7

  3. #13
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by miraidensetsu View Post
    If not for botting (that's hard to actually prove), why not ban them for bug exploit or hack? They're doing impossible things for players who's legally playing.

    For me, the solution is launching some solution that makes sure that no process will mess with FFXIV's packets and makes sure that the client has the exact checksum of a non modified client.

    But... But... Muh parser... Sorry, guy. Using parser was illegal to begin with.
    Would probably screw anyone who uses internet security software that performs SSL inspections etc.
    (2)

  4. #14
    Player
    Soulgirl's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    9
    Character
    Morgan Lily
    World
    Ragnarok
    Main Class
    White Mage Lv 81
    This is totally unnaceptable and ruining the experience for everyone.
    Lately it has been such an amazing amount of bots everywhere, that completely kills the immersion of playing this game.
    This seems more like a F2P game than a subscription one.
    They appear in the hundreds at a time, going through walls, the floors, teleporting in the air, etc...
    SE needs to do something about this FAST!

    How is this normal?
    (9)
    Last edited by Soulgirl; 09-19-2019 at 05:18 AM. Reason: Add pic

  5. #15
    Player
    Zepoh's Avatar
    Join Date
    Sep 2019
    Posts
    1
    Character
    Zepoh Maevon
    World
    Ragnarok
    Main Class
    Paladin Lv 37


    Seems legit, 92 bots in that zone
    (4)

  6. #16
    Player
    Monsoon_Lues's Avatar
    Join Date
    Mar 2019
    Location
    Ul'dah
    Posts
    16
    Character
    Gandearel Grimori
    World
    Raiden
    Main Class
    Monk Lv 90
    I wish there was a section to post this where it would actually be noticed by someone from the staff, but it's either in the general discussion or sending a "suggestion" ingame using the support desk.
    (0)

  7. #17
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by Ithaqua View Post
    I sometimes think the devs look on the Japanese server and wonder "what are these people in USA/Europe complaining about, I don't see any botting".
    Bots exist on the JP worlds, not as many as on NA or EU but they are there for the devs to see. Thing is though a bot isn't a bot until it gets caught or reported, so many just continue to function for quite a while until anything is done about them.
    (0)

  8. #18
    Player
    Arillyn's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Arillyn Lovesong
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Monsoon_Lues View Post
    ban waves don't work anymore. literally 5 minutes after the ban wave there's another 90+ bots showing up. They need to implement some sort of ground or surface detection, where if you're in a forbidden place, or in a place you shouldn't be if not on a flying mount you get kicked and banned.
    I don't think you should get a kick and ban from the start. I have fallen through the map before due to a glitch and I know others have as well. Kicked - sure and then log back in, but if it happens multiple times maybe then a ban. I'm not a programmer so I don't know how that would work but a one and done will catch innocent people who are not trying to be where they shouldn't be. Maybe more of a your character gets an insta-kill when you are outside the map area. I would be okay that. If you fall through the map due to a glitch and are killed you just return to your home point and continue on your way. A bot though would just keep getting killed over and over again.
    (3)

  9. #19
    Player
    warcanoe's Avatar
    Join Date
    Jun 2019
    Posts
    5
    Character
    Khal Ugundu
    World
    Brynhildr
    Main Class
    Bard Lv 62
    I am fairly new to ffxiv so what are SE's method of combating bots? Do they track and ban ect?
    (1)

  10. #20
    Player
    null4646's Avatar
    Join Date
    Sep 2019
    Posts
    6
    Character
    Zezeshan Kukushan
    World
    Malboro
    Main Class
    White Mage Lv 51
    Quote Originally Posted by Thamorian View Post
    Client/packet checksum wouldn't affect parsers. Parsers only read, not modify, your network information to gather combat log data.
    ACT intercepts and scans packets being sent to and from the game, gathers that data and produces results that a player playing legit cannot see or benefit from. It can also scan memory directly. It has plugin capability and is used for far more than simply parsing combat log data. It can be used to have raid callouts timed exactly, and gather mob hunt locations without moving. Now, this is a rabbit hole, and no something like ACT is not on the same level of other programs that actually modify the packets themselves, but it is still a form of cheating, gives the user an advantage unavailable to those that play by the rules and is prohibited by the ToS. It is not a gray area. SE doesn't turn a blind eye. As with botting and more nefarious tools, they don't give a crap.
    (0)
    Last edited by null4646; 09-19-2019 at 07:14 AM.

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